Idea for a soraka change.
Right now soraka is annoying to play against, but I have a good change for her w: Initial health cost: 10%->5% If it is used within the next 10 seconds, the health cost increases by 5%, up to a maximum of 25%.
Right now soraka is annoying to play against, but I have a good change for her w: Initial health cost: 10%->5% If it is used within the next 10 seconds, the health cost increases by 5%, up to a maximum of 25%.
So, raka maxes at 4-5 heals, realistically. I want her nerfed as much as the next guy, but this is an elise level nerf.
Honestly, what you're doing with that proposed change is heavily lowering her ability to clutch save (and clutch saving should not be hindered on any support) and not doing any harm to her ability to just keep her lane partner's health topped off (which IS the unhealthy, boring, frustrating part of her kit).
Yeah this is a very good idea because
will often frequently heal a low health ally in quick succession. Riot should do this.