Building attack speed should increase the speed of Aurelion Sol's stars
Pretty please with honeyfruit on top riot? [slayer-jinx-catface]
Pretty please with honeyfruit on top riot? [slayer-jinx-catface]
2.5 Attack Speed = Blender? Lethal Tempo = Ninja Blade Blender?
As-Seen-On-TV Blender [slayer-jinx-catface]
I cried when I saw this.
Not even a Joke
Omfg I would love this so much
#No
#No
#YES
How do you get a bigger/smaller font like that?
#hashtagforbiggermoreimpactfullines


I one-up you

Rageblade still needs to be stacked up with auto-attacks. And while those would pack a punch with Nashors, its not exactly ideal.
After stacked, every other star is doubled when hitting a champion.
lmao oh my god
Incoming passive star damage nerf in 3...2...1...
Incoming passive star damage nerf in 3...2...1...
Oh boy he builds nashor's tooth now too op better nerf.
then lets make it so he can't normally AA at all. only stars hit as AA.
[{quoted}](name=Red Wreckage,realm=EUW,application-id=3ErqAdtq,discussion-id=ubziOelX,comment-id=0004,timestamp=2017-12-14T06:40:55.727+0000)
then lets make it so he can't normally AA at all. only stars hit as AA.
or his AA doesnt interrupt his movement. So he builds a nashors
what about make it like
?
attack speed doesn't effect his AA but changes the speed of Sol's stars rotation to a cap
Got enough shit to deal with, without attack speed aurelion sol in my games
It would make
become viable on him.
Which would be nice, since
isn't viable on many champions. I mean,
kinda likes it, but the passive is useless since his soldiers don't apply on-hit effects. I guess it's good on
but that doesn't make it viable because
isn't viable. There really aren't enough champions that can make full use of
. Also, I main
, so I would love to see this.
Though I have found
on
to be pretty fun - extra attack speed lets you really abuse
's passive, and in the bit of practice tool experimentation I did, I got more damage on a target dummy in one spell rotation from
passive damage than I would have gotten from the extra 20 AP on
. Not sure if it's actually viable though.
There’s also
, easily the best user, and
likes it too
Diana is better up building full burst unless the enemy team has like 3+ brusiers/tanks
Nashor's is one of her higher winrate items.
Check champion.gg. Common build with nashors sits at a 38% winrarte. Highest % winrate of 56% favors ludens. And lets be honest. In snowball meta right now burst > dps.
Op.gg has it at 55%
champion.gg only has the completed build of
with a win rate of 38%
and the completed build of
that has a win rate of 55%, not ludens. Champion.gg doesn’t tell you anything about individual items.
isn't this meta all about poking? then teemo should be considered one of the best top laners due to the ultimate hat shrooms and double aery proc on E?
Teemo isn't viable??? He's got a pretty good winrate this preseason.
Is he? I haven't seen him, so I guess I just assumed he isn't because he hasn't been viable for a while. I guess the new runes have changed the meta quite a lot.
will sometimes build
into lane match-ups like
and 
Will It Blend?
Doo Doo Doo Doot Doo Doot Doo Doot Doo Doo Doot~
Spin to win am i right? :) 
that would be funny as hell. reminds me a bit of jhin´s passive where he gets ms for buying as.
[{quoted}](name=Dorans Pants,realm=EUW,application-id=3ErqAdtq,discussion-id=ubziOelX,comment-id=0016,timestamp=2017-12-14T20:31:53.903+0000)
that would be funny as hell. reminds me a bit of jhin´s passive where he gets ms for buying as.
Or Azirs old passive that gave him Atk Speed for CDR
Why not scale off of cdr instead and NOT screw his build?
If he built CDR where else would he get his not die items from.

If he built CDR where else would he get his not die items from.
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Zhonyas, Banshee's, and boots of Lucidity would all give less die and more cdr.
Yeah, but you buy 2 of them after the game already ended hueh
This sounds good and fun until you think of AS buffs from allies.
I think that is about it? Both Nunu and Lulu AS buffs are single target so if they are used on Aurelion Sol that means they aren't being used on the ADC
So I don't think AS buffs from allies would be a big problem

It would be better to let it scale on movement speed, but reducing the MS he loses by drifting from E's passive, so he can run circles without losing too much speed. Plus it would, synergize well with Phase Rush, Celerity, Waterwalking, Approach Velocity and Ghost, other than movespeed buff comps
I demand synergy with
!!!!!!!
I expect to see planets orbiting those stars.
This would be insane...
I'm in
Aurelion's Sol walks into an ADC once with Lethal Tempo and instantly one shots when it procs and his attack speed skyrockets.
Nashor's Tooth Sol would be amazing lol
This would be super interesting! But it might have significant balance challenges.
I think it's worth exploring though and I hope Riot looks into this!
holy shit, was that a shower thought? because damn its a good one
Just a thought here, but wouldn't that be a little OP on top of the added number of auto-attacks per second? Although I do think this would be amazingly cool if your AS bonuses increased the speed of the orbit of the stars INSTEAD of increasing actual attack speed.