Make caits traps not trap people in the air
like trist w or corki w
like trist w or corki w
League literally doesn't have a Z axis.
League literally doesn't have a Z axis.
The game doesn't need a Z axis. Just add a variable (let's call it Q). When Q = 1, Caitlyn Traps don't work. When Q = 0, Caitlyn traps do work. All they'd have to do is program into the Corki/Trist jumps the timing when Q = 1.
But at the same time, Corki is always flying, so Caitlyn traps should never work on him in the first place.
but see the problem is, this is applying actual logic to a game where
can still swallow a 100 stack 
I don't think riot could code it because they're technically not in the air, its just a visual effect for a dash basically.
If you want these changes you had better be okay with Yasuo ultimate working on Tristana or Corki whenever they dash. Well actually corki at any time since he's always airborne.