Dps mages bot lane
Tbh i am, and i am sure most of us are fed up of seeing MARKSMEN every single game. Where is the diversity? What's the use of having 130+ champs? That's also why i love playing Morgana, lux and sometimes velkoz support from time to time. It makes you want to play and you actually enjoy playing and are less likely to tilt. The other game i was soraka and my adc was auto-filled. I have not been more tilted than i had been in that game for a long time. I'm just tired of playing ardent supports.
The support role is fine and most actually call them brain dead and overpowered. They can call it what they want, but the role has become more popular and even contested at times. At least i can play many different supports from thresh to soraka to lux to alistar. With Marksmen its all the same right-click champs. Why can't we have Azir or cass etc at bot? I swear i have tried azir bot and it actually works. The shuffle when your jungler ganks can be Lethal! Even ziggs was played bot and it actually worked, although mostly it was to get the first turret.
I for once welcome yasuo or darius ADC whilst i am the supp. It just brings a change and it makes me want to play. Maybe in ranked you'll follow meta but people even B**ch about it in Normal. Riot releases patches every 2 weeks, so the game doesn't become stale but i think the game is way too stale as it is. It clearly needs diversity, like many have said that it had in older seasons. The same can be said about jungle meta and top. The point is that you should be able to play off-meta without the game being auto-lose for you. I think riot has done a well done job for supports, maybe ardent supports are strong but that's also because of adc's complimenting with it way too good but otherwise non-ardent supports also work great.
: All three basic abilities have scaling cooldowns. Sand soldier damage non-linearily scales with XP, getting higher increases at later levels. Patch 7.18 gave rank 3 ult a superhigh damage increase.
: Passive MS and Twin Fang damage and heal scale with levels.
: Defile has high leveling incentives. Lay Waste's damage to single targets also scales rather well with rank (and comparatively less with XP).
: Unlocking his damage potential requires maxing 2 spells. And even his third spell gets a lot more effective with levels.
and
, the support items work equally well for mages:
: Heals for 12% of damage dealt to champions by the linked ally. Damage source and damage type don't matter.
: Shield is equal opportunity.
: CC cleanse also helps mages. Arguably helps them even more, given that silences are more prolific than blinds...
: Heal is also equal opportunity.
: More of a tank item, but also an itemization option for support tanks.