Warwick Rework: Suggestion
Like a lot of other people, I absolutely LOVE the Warwick rework and have been devouring a bunch of streams on him since the announcement. There's one thing that seems off with regards to Blood Scent however, and it's that Warwick's passive movement speed buff and debuff seems a bit jarring in gameplay, especially when a fight is breaking down and an enemy gets killed. Warwick immediately goes from rushing in to a full-stop within the blink of an eye, which doesn't seem very natural. Wouldn't it be a little better if Warwick's MS buff decayed over time once he lost the blood scent trail? Dogs don't typically just go FULL STOP once they lose the scent... let alone a rabid beast like our resident wolf.
ARH-HOOOOOOOOOOO