[Champion Update Concept] Taric, the Gem Knight
Passive - Enchanted Armor > Taric's armor is crafted from the strongest of gems in Runeterra. Because of this, all true damage that would be dealt to Taric is converted to Magic Damage, but he takes 125% damage from any attack or ability that would deal true damage.
Q - Imbue | 60/70/80/90/100 Mana | 18/17/16/15/14 Second CD | 675 Range (Targeted) > Taric imbues himself and a target allied champion, healing both for 65/100/135/170/205 (+5% of Taric's Maximum Health). If Taric targets himself, the heal amount is increased by 50% and grants Taric 20% movement speed for 1.75 seconds.
W - Protective Crystals | 30/35/40/45/50 Mana | 12/11/10/9/8 Second CD > (Passive) Taric and nearby allies within 525 range become surrounded with solid diamonds, gaining 6/7/8/9/10% Bonus Armor and Magic Resist. Allies that are surrounded by Taric's diamonds will also gain Enchanted Armor (Passive). > (Active) Taric shatters all diamonds surrounding him and nearby allied champions, dealing 20/40/60/80/100 (+70% of Taric's Armor) in Magic Damage to enemies within 375 range of each shatter. This also reduces the armor of enemy champions hit by 10/15/20/25/30 for 4 seconds. When this ability is off cooldown, Taric and his allies will become surrounded with diamonds again.
E - Dazzle | 40/50/60/70/80 Mana | 16/15/14/13/12 Second CD | 675 Range (Targeted) > Taric reflects his shield at a target enemy champion, dealing 40/60/80/100/120 (+0.4 AP) to 80/120/160/200/240 (+0.8 AP) Magic Damage based on how close they are to Taric and stunning them for 1.25 seconds. > When R - Crystallized Domain is active, enemies inside the area will be Charmed for 1.75 seconds instead, being forced to walk towards Taric harmlessly for the duration.
R - Crystallized Domain | 100 Mana | 130/110/90 Second CD | 825 Range (Circle surrounding Taric) > Taric gathers all of his strength for 7 Seconds, creating a circular area of gem dust around him that follows him for the duration. Allied champions inside this area gain 15/30/45 Attack Damage, Ability Power, and Flat Movement Speed, while Taric gains double these bonuses. > At the end of the duration, the edges of the area solidify, creating a circular wall of impassable terrain for 3/4/5 seconds.
Leave responses below, I didn't bother putting base stats in because I feel his current base stats would be fine for this kit.
The last item is based purelly on what you need, but i usually get more ap, or some ap with resistances like.
Believe it or not, Hexteck and Nashors are very good on him. and all of this is purelly situational.