[Champion Update Concept] Taric, the Gem Knight

Tentakill Myself··2 votes·720 views

Passive - Enchanted Armor > Taric's armor is crafted from the strongest of gems in Runeterra. Because of this, all true damage that would be dealt to Taric is converted to Magic Damage, but he takes 125% damage from any attack or ability that would deal true damage.

Q - Imbue | 60/70/80/90/100 Mana | 18/17/16/15/14 Second CD | 675 Range (Targeted) > Taric imbues himself and a target allied champion, healing both for 65/100/135/170/205 (+5% of Taric's Maximum Health). If Taric targets himself, the heal amount is increased by 50% and grants Taric 20% movement speed for 1.75 seconds.

W - Protective Crystals | 30/35/40/45/50 Mana | 12/11/10/9/8 Second CD > (Passive) Taric and nearby allies within 525 range become surrounded with solid diamonds, gaining 6/7/8/9/10% Bonus Armor and Magic Resist. Allies that are surrounded by Taric's diamonds will also gain Enchanted Armor (Passive). > (Active) Taric shatters all diamonds surrounding him and nearby allied champions, dealing 20/40/60/80/100 (+70% of Taric's Armor) in Magic Damage to enemies within 375 range of each shatter. This also reduces the armor of enemy champions hit by 10/15/20/25/30 for 4 seconds. When this ability is off cooldown, Taric and his allies will become surrounded with diamonds again.

E - Dazzle | 40/50/60/70/80 Mana | 16/15/14/13/12 Second CD | 675 Range (Targeted) > Taric reflects his shield at a target enemy champion, dealing 40/60/80/100/120 (+0.4 AP) to 80/120/160/200/240 (+0.8 AP) Magic Damage based on how close they are to Taric and stunning them for 1.25 seconds. > When R - Crystallized Domain is active, enemies inside the area will be Charmed for 1.75 seconds instead, being forced to walk towards Taric harmlessly for the duration.

R - Crystallized Domain | 100 Mana | 130/110/90 Second CD | 825 Range (Circle surrounding Taric) > Taric gathers all of his strength for 7 Seconds, creating a circular area of gem dust around him that follows him for the duration. Allied champions inside this area gain 15/30/45 Attack Damage, Ability Power, and Flat Movement Speed, while Taric gains double these bonuses. > At the end of the duration, the edges of the area solidify, creating a circular wall of impassable terrain for 3/4/5 seconds.

Leave responses below, I didn't bother putting base stats in because I feel his current base stats would be fine for this kit.

4 Comments

Top Lane Terry1 votes

His ult seems really op.

Betoldia Prime1 votes

His ult shouldnt make the wall, that could end up damaging the teamfights and is esentially another J4 Ult, and you should add that his W Doesnt stack with each champ shatter, you get hit once, no matter where you are, and thats it. also... curent taric is op agains solo laner man, his passivve makes him a better duelist than other champs XD. i go Taric top and people look at me weird until they see that trundle is 0/9/0 in 20 minutes... XD. Get taric to 40% coldown, and get a lot of mana and AP, you are a danger to everything that is not a mage. and armr, get lots and lots of armr

y usual build is item 3025 item 3158 item 3065 item 3075 item 3001 The last item is based purelly on what you need, but i usually get more ap, or some ap with resistances like.item 3089 item 3135 item 3060 item 3174 item 3146 item 3115 Believe it or not, Hexteck and Nashors are very good on him. and all of this is purelly situational.

Fatalitý1 votes

Yea that ult is way to OP. That ult alone would win you every team fight.

Posui Gart1 votes

Taric with... a charm? So he will charm that Darius/Sion/J4? How did you get that idea? And overall it looks like a "Lets make a counter for true damage" kind of idea

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