Why don’t turrets do true damage?

Barkley··5 votes·2,372 views

Like why does the amount of armor I buy matter against turrets? The things are supposed to be the gates to victory. Huge, destructive obelisks of “nope you ain’t touching this nexus”

But if I buy a thornmail or a randuins or something, boom I don’t care about turrets anymore, and fuck me if I’m against a full magic team I have to build MR for.

Like... why aren’t turrets “turrets deal 15/20/25% champion max health as true damage per shot, ramping up. The ramp up debuff is champion-side, and lasts 5 seconds from the last time the champion was shot. Additionally, if a champion takes three consecutive turret shots without dropping turret aggro, they are unpreventably executed.”

Then, we might actually pay attention to turrets, instead of them being a minor inconvenience.

24 Comments

Moody P2 votes

towers do more in league than any other moba rofl

What is it with NA and wanting to completely stagnate a game because of towers

The thigh guy5 votes

[{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=uKRyT26N,comment-id=0000,timestamp=2019-07-16T18:14:47.116+0000)

towers do more in league than any other moba rofl

What is it with NA and wanting to completely stagnate a game because of towers

I feel bad for every other moba then. Cause our turrets don’t do shit. “Oh this renekton is diving you? I’m sure THIS MINION is the problem!”

Moody P1 votes

Towers do everything they need to do.

The thigh guy3 votes

[{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=uKRyT26N,comment-id=000000000000,timestamp=2019-07-16T19:13:15.675+0000)

Towers do everything they need to do.

So absolutely nothing? Cool. Glad to see we disagree.

Rock MD1 votes

[{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=uKRyT26N,comment-id=0000000000000000,timestamp=2019-07-16T20:28:40.484+0000)

So absolutely nothing? Cool. Glad to see we disagree.

https://boards.na.leagueoflegends.com/en/c/gameplay-balance/mfZpltOW-your-one-stop-guide-to-gameplay-board-atm

The thigh guy1 votes

[{quoted}](name=Rock MD,realm=NA,application-id=3ErqAdtq,discussion-id=uKRyT26N,comment-id=00000000000000000000,timestamp=2019-07-16T22:24:25.024+0000)

https://boards.na.leagueoflegends.com/en/c/gameplay-balance/mfZpltOW-your-one-stop-guide-to-gameplay-board-atm

Okay?

Rock MD1 votes

[{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=uKRyT26N,comment-id=000000000000000000000000,timestamp=2019-07-16T22:47:21.567+0000)

Okay?

Oh do i have to spell it out for you?

The towers are too weak circlejerk is bad and doesn't realize how much Riot has buffed up turrets both offensively and defensively.

Ironically, you also lash out and say other players are shit and that's the problem, which I find hilarious.

The thigh guy1 votes

[{quoted}](name=Rock MD,realm=NA,application-id=3ErqAdtq,discussion-id=uKRyT26N,comment-id=0000000000000000000000000000,timestamp=2019-07-17T00:00:46.538+0000)

Oh do i have to spell it out for you?

The towers are too weak circlejerk is bad and doesn't realize how much Riot has buffed up turrets both offensively and defensively.

Ironically, you also lash out and say other players are shit and that's the problem, which I find hilarious.

Oh really? Cause the only change to turrets that made any difference was turret plates.... which did nothing but make them even more ambient gold.

And I hate to break it to you, but i never lashed out at anyone. -.- but sure. Keep throwing out falsities.

Rock MD1 votes

[{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=uKRyT26N,comment-id=00000000000000000000000000000000,timestamp=2019-07-17T00:04:37.779+0000)

Oh really? Cause the only change to turrets that made any difference was turret plates.... which did nothing but make them even more ambient gold.

And I hate to break it to you, but i never lashed out at anyone. -.- but sure. Keep throwing out falsities.

"Still glad rito doesn’t read these." Reads as, "These people are the problem, not me."

Which is hilarious since you never post anything good.

Also

Oh really? Cause the only change to turrets that made any difference was turret plates....

AD per minute increased to 9 from 4. AD cap changed to (305 at 18:00) from (250 at 28:00). Global gold reduced to Gold 50 from Gold 100.

Every turret got buffs like this the patch plating was added. They scale up WAY faster. +8 damage 2 minutes in vs. +18 2 minutes in. Yes they were buffed massively in the early game.

Stop posting pls and ty.

The thigh guy1 votes

[{quoted}](name=Rock MD,realm=NA,application-id=3ErqAdtq,discussion-id=uKRyT26N,comment-id=000000000000000000000000000000000000,timestamp=2019-07-17T01:03:17.906+0000)

"Still glad rito doesn’t read these." Reads as, "These people are the problem, not me."

Which is hilarious since you never post anything good.

Also

AD per minute increased to 9 from 4. AD cap changed to (305 at 18:00) from (250 at 28:00). Global gold reduced to Gold 50 from Gold 100.

Every turret got buffs like this the patch plating was added. They scale up WAY faster. +8 damage 2 minutes in vs. +18 2 minutes in. Yes they were buffed massively in the early game.

Stop posting pls and ty.

You being horrible at interpreting what others say is you’re problem, not mine.

Also, yeah see how much good that “massive” buff to turrets did? They are still just ambient gold waiting to be collected and do nothing to champions.

Rock MD1 votes

[{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=uKRyT26N,comment-id=0000000000000000000000000000000000000000,timestamp=2019-07-17T01:09:58.826+0000)

You being horrible at interpreting what others say is you’re problem, not mine.

Also, yeah see how much good that “massive” buff to turrets did? They are still just ambient gold waiting to be collected and do nothing to champions.

How do they do "nothing" to champions when this is probably the strongest outer turrets have ever been? Legitimately curious to your answer on this one, because I know for a fact I've never been more scared of a tower/towerdiving than I have this season.

The thigh guy1 votes

[{quoted}](name=Rock MD,realm=NA,application-id=3ErqAdtq,discussion-id=uKRyT26N,comment-id=00000000000000000000000000000000000000000000,timestamp=2019-07-17T02:55:08.815+0000)

How do they do "nothing" to champions when this is probably the strongest outer turrets have ever been? Legitimately curious to your answer on this one, because I know for a fact I've never been more scared of a tower/towerdiving than I have this season.

Then you are playing wrong. There is a 1 second delay between turret shots and even more if it has to switch targets. That coupled with time to kill being around 0.6 seconds now a turret means nothing.

Rock MD1 votes

[{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=uKRyT26N,comment-id=000000000000000000000000000000000000000000000000,timestamp=2019-07-17T03:03:34.823+0000)

Then you are playing wrong. There is a 1 second delay between turret shots and even more if it has to switch targets. That coupled with time to kill being around 0.6 seconds now a turret means nothing.

Honestly you're probably playing really poorly and getting too worked up lmao.

0.6 second kill times and when towers should be strong are not coinciding. What are you hiding under tower at level 15 or something?

ChocolateMist1 votes

[{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=uKRyT26N,comment-id=0000,timestamp=2019-07-16T18:14:47.116+0000)

towers do more in league than any other moba rofl

What is it with NA and wanting to completely stagnate a game because of towers

Towers are supposed to be protection, not a slight tickle for tanks to stand under for 30 seconds.

Moody P1 votes

towers protect you if you know What you're doing

no, they aren't and shouldn't be a free get out of jail card for all bad situations

On My Kill List1 votes

[{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=uKRyT26N,comment-id=0000,timestamp=2019-07-16T18:14:47.116+0000)

towers do more in league than any other moba rofl

What is it with NA and wanting to completely stagnate a game because of towers

this is such a open faced lie. league towers are nothing compared to dota ones. dota towers auto target you simply for just walking into their range. dota towers have much longer attack range. like ridiculously long.

Jimmy Rustles2 votes

That would be such a trash change

Yea, make tanks not be able to help with a dive at all, just have your lux or Sona tank the shots for the exact same effectiveness

Barkley2 votes

Oh but it’s so much better for a Renekton to be able to tank 6-8 tower shots, kill you, and walk away from the whole ordeal with 70% health and mow down 2 turrets.

That’s ok.

Cmon dude.

Jimmy Rustles1 votes

{quoted}

Oh but it’s so much better for a Renekton to be able to tank 6-8 tower shots, kill you, and walk away from the whole ordeal with 70% health and mow down 2 turrets.

That’s ok.

Cmon dude.

Yea, dunno what you're smoking where Renekton takes 6-8 turret shots and leaves with 70% HP

preternatural2 votes

nautilus sits under turret though. literally 50 shots later he's not even tipsy.

Critmaster Garen2 votes

while i think turrets should deal mixed damage (50% physical and magic) simply to make mr an effective stat against turrets, there is absolutely no reason to punish champions for building defensive stats so theyre able to tank turrets better.

the kings and queens of turret diving are champions like LeeSin Elise etc. anyways, who are mobile enough not to take a lot of turret shots on a dive in the first place, and/or are able to reset turret aggro to abuse the heat up mechanic.

fighters and tanks who actually take a lot of turret shots and build items to tank them usually take a while to get there. true damage would just punish slower, tankier champions who are less likely to dive you to begin with.

Rock MD2 votes

Also I'd like to point out for everyone else

Past a point, you will get dove if you're positioning poorly inside of the lane. You let a massive wave slowpush to your tower and you're at 50-60% hp? Congrats. If their jungler is there, you're dead.

Assassins have tools such as high AD and mobility to burst a target under tower to avoid taking a lot of tower shots. Tanks need tools to dive as well because due to their low damage, lower ranges (and lower mobility in most cases), they're going to just get pelted by the tower. Tanks can't do significant damage to towers inside of their own lane, especially because Bami's will often trigger and swap aggro to them. These changes are actually quite unfair because it means that even if they dumpster their lane and establish good wave control, they won't even be able to set up for their jungler to pick up a kill in a dive.

tl;dr board who circlejerks how weak tanks are is asking for significant tank nerfs.

Pandemic Punch1 votes

No, that's really really stupid. They already do absurd damage. Your examples throughout the thread are extremely unrealistic. No... just no

Barkley1 votes

Imagine thinking turrets do damage

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