Is it a plausible idea to adhere a matchmaking queue for certain amounts of deaths?
What would the people of this forum think of, let's say, if x person consistently dies 10+ times a game, they get placed into a certain queue with other people that consistently die that many times (or close to it)?
The reason? There's no way a half-decent player will consistently die 10+ times in enough games to get them in this queue, it will only be feeders, griefers, or people that don't deserve the rank they're currently in. They would have to consistently play better (have below 10 deaths for, let's say, 5-10 games) to get back into the normal queue. If a player gets into this queue too often, he has to progressively play more <10 death games or perhaps, <9 death games, and it would continue like that.