What would win rates be like with no items?
If you pit people against each other in 5v5 matches where they could not by weapons or armor, but they could buy wards, what would the win rate look like?
I think this would be very telling. Lets say the win rate gap closes between 2 champions, but then with items one champion does much better than the other that he had a similar win rate to without items. This would indicate that items are effecting the balance of the game more than kits.
Or,lets say that the win rate between champions widens without items. This would indicated that kit powers are very far removed from each other and items are what balances it all out.
I know some of you will post and try to lecture me, but this experiment would provide valuable data for balancing the game.
or
become gods. All the points you are trying to make on the balance front are already well established.
also would become a huge problem lol late game op
would be useless