Idea for Yasuo's wall

Your Next Kill··1 votes·119 views

So I was just thinking about cool ways to play around Yasuo's wall, and I had an idea. Any projectile that is considered "lobbed" or "tossed" (Heim E, Twitch W, Maokai E, Bard ult, etc.) should be able to pass over the wall, but only at it's highest point in the trajectory. Anything lower would get blocked by the wall.

Thoughts on this?

2 Comments

SeargentAnus2 votes

Spaghetti code. All of those abilities (as far as I'm aware) act exactly the same as lets say an Ahri Q. That being they travel in a straight line. They don't actually have a value for height. They're simply animated to look like they have a value for height.

Your Next Kill1 votes

:c

that ruins this idea

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