1st dragon buff
I miss the late game damage cap of old. I find there's too much power late game. When you add a buff of this nature it throws all values off kilter. Defenses were designed to deal with DMG that were 6% less. And balanced as such. The 1st buff effected this balance significantly imo.
It could work if it was spread out evenly, like 3% dps & 3% resistances. For the first buff.
Whereas dragon giving gold didn't have this effect late game when both teams were full items.