Morde stats are out. Conclusions
_General Recommended Items updated Base Stats (Nerf) MS 340 >>> 330 (Nerf) HP 555 >>> 525 (Buff) HP/lvl 73 >>> 80 (Buff) AD/lvl 3.5 >>> 5 (Buff) AS/lvl 2.6 >>> 3 (Nerf) HP5 3.3 >>> 4 (Buff) HP5/lvl 0.3 >>> 0.55 (Buff) Range 125 >>> 200 Attack frame improved Armor/lvl 2.7 >>> 3.0 Attack Range 125 >>> 175 Attack Frame improved, but no longer scales as well with Attack Speed (Attack Frame should feel more consistent across game time) Passive: Shield decay per second now 2% of base hp (up from 3% max shield) Shield no longer decays below 25% Max shield from per level to 25% of max HP Shield generation is now 25% of damage dealt, from 35% Q: Now buffs Mordekaisers next 3 attacks. Each does 3x the last (e.g., if the first hit deals 100 damage, the third deals 900). W: Reworked New passive: Mordekaiser receives full experience from any lane minion he kills New active -- Harvesters of Sorrow: Mordekaiser and target ally champion gain 75 MS while moving toward one another. When close to one another, both deal magic damage to nearby enemies over 4 seconds. Ability can be reactivated to instantly deal ~40% of the total DoT and heal Mordekaiser and his ally for the damage dealt (heal takes 3 units maximum; 33% heal to minions) Health cost removed. E: Base damage reduced from 70/115/160/205/250 >>> 35/65/95/125/155 Now also scales with 0.6 total AD Cooldown from 6 >>>> 6/5.75/5.5/5.25/5 Now grants 15% of maximum shield on champion hits R: Added: Passive -- Dragon Force: Dealing damage to the Dragon curses it. If Mordekaiser’s team kills a cursed target, Mordekaiser gets a ghost of that target. Planned: Ghost scaling cleaned up [This is not yet on PBE]" _
The most important things:
- Even slower. Impossible to catch anybody.
- Less Hp
- Much less shield generation.
- E will only be now used to generate shield hitting a champion and getting 15%. Not even for the damage.
- Q apparently will be the skill to max first with an scaling 1x 3x and 9x damage combo that will probably be impossible to land with such MS and against any kind of cc.
- As we knew, W is now absolutely trash unless you play bot lane or the jungler happens to visit your lane. But hey, it heals (if it deals damage if you are with your mommy, of course)
maybe to make sure he gets to the target and deals the 3 hit combo?

would be core item on him. Hybrid damage, life steal and spellvamp and attack speed to connect the 3 hits faster.