Riot PLS: Galio Edition
Galio first got kicked out of Top Lane over a year ago Galio then got nerfed out of being a solo laner Galio is being kicked while he is down as a support champion
It is nice that balance was attempted outside of his Q that yo-yod his winrate up and down drastically... but he is still mostly an early-mid champion
His early all in potential was curbed to lessen his strength as an early support in which players maxed out his Damage Mitigation / Mshield on his W and help with his catch damage on E..
But this overall will not help Galio as a laner with the Ratio buff and it just hurts the only role he is ok at.
I really wish Riot would allow my idea for changes to be tested, even internally, to show the potential it has.
I spent so many hours on Galio before the rework and quite a few hours after.. I have a hard time playing this game anymore due to my fun AND impactfulness in games have been sidelined as a Galio Enthusiast.
Not only does Galio not feel, play, act, or look like the previous Galio... but the current one has been a balancing issue that has been kicked over and over...
Please help.
For those who havent seen my change list previously it goes as this (it has been slightly changed to reflect recent changes):
Passive:
Magic Shield Added
Shield Strength: 4 - 12% based on level (+ 2% per 85 MR) of his Maximum Health as a Magic Shield -Shield Refreshes every 12 second after taking no damage.
Damage changed to 15% of his current shield (minimum 20) (+ 100% AD) (+ 50% AP) (+ 50% bonus magic resistance) total magic damage to its target and all enemies around it.
Q:
Total Tornado Magic Damage: 7.5% (+ 3% per 100 AP) of target's maximum health
W:
Magic shield removed. Damage reduction removed. Replaced with On Damage Heal Initial Healing: 20 / 35 / 50 / 65 / 80 (+ 30% AP, + 15% MR) (each subsequent healing tick is 15% weaker than the last one) (75% Effectivness against Physical Damage)