Just broaden your minds, and look at karma.

LatetotheRace··3 votes·453 views

There are two types of players. Those who play against karma, and despise her all-inclusive kit. and those who play as her and know she's broken without a doubt.

Karma's kit alone is enough evidence to prove what I'm trying to say; Q - Decently high AOE attack. QR - High hitting AOE attack which slows targets and has a chance of doing double damage.

W - Tethers a target, which can snare if they don't escape. Also gives true sight on target, and heals karma is it roots opponent. WR - Better version of W in all aspects

E - A considerably large shield which she can place on herself or others, ER - Combines an even larger shield with movement speed which is almost on par with sivir's ult to all nearby allies.

R - Mantra which empowers her other three abilities considerably, and gets even stronger per level.

Numbers and words alone, sure she looks decently balanced. But if you've played with her recently you know she's incredibly toxic to play against, as she can safely spam attacks, but you never get the opportunity to fight against her due to her ability to hit and run.

I just want her ER to not give speed buffs, and her QR to not activate if it misses a target.

8 Comments

Maximum Morde3 votes

{quoted}

There are two types of players. Those who play against karma, and despise her all-inclusive kit. and those who play as her and know she's broken without a doubt.

Karma's kit alone is enough evidence to prove what I'm trying to say; Q - Decently high AOE attack. QR - High hitting AOE attack which slows targets and has a chance of doing double damage.

W - Tethers a target, which can snare if they don't escape. Also gives true sight on target, and heals karma is it roots opponent. WR - Better version of W in all aspects

E - A considerably large shield which she can place on herself or others, ER - Combines an even larger shield with movement speed which is almost on par with sivir's ult to all nearby allies.

R - Mantra which empowers her other three abilities considerably, and gets even stronger per level.

Numbers and words alone, sure she looks decently balanced. But if you've played with her recently you know she's incredibly toxic to play against, as she can safely spam attacks, but you never get the opportunity to fight against her due to her ability to hit and run.

I just want her ER to not give speed buffs, and her QR to not activate if it misses a target.

E-R is almost a waste of her Mantra except in a few specific circumstances, and her E gives the speed boost without the R. Her mana costs are prohibitive of spamming early game. Her Q is decent but has quite a few drawbacks and is lower, or barely equal damage to most midlane mages unless you Mantra it, but, Mantra is her ult so...I mean, really her numbers just aren't that impressive. She's workable, and fun to play, but by no means broken.

Karbuncle2 votes

Wrong,Wrong,Wrong You basically ONLY get hit by Q if you make a mistake and it's poke damage so to die from it means you're bad. RQ double damage doesn't go off against most champions in this game W does not heal and puts her into "kill me" range and thats just the people that don't have cc or a dash to get away. not to mention it only lasts 1 second while Lux,Morgana,Swain, start at 2 seconds with lower cooldowns and/or aoe not to mention it has 675 snare range which is pathetic. R+W lost it's extra damage and isn't actually a death sentence early what is she going to follow up with? her poke damage Q and some auto attacks? She doesn't build large amounts of HP so she doesn't actually synergize with her own kit. E is the smallest shield in the game with the weakest secondary effect with shortest duration AND unlike other shielders she doesn't have Hard CC that prevents damage Lulu has polymorph and ult Janna has a knockup,knockback,and a slow that's actually effective unlike Karma's bitchass 25% slow that INTERRUPTS her movement while shes trying to run away. Unlike every other utility mage Karma doesn't have a good late game unless she's ahead because she is all damage with very small amounts of speed buffs and damage shielding and a tether that is her own death sentence or just straight doesn't work against people with dashes of CC R+E not even close to being on par with Sivir's ult in speed buffs and while it is that strongest shield NOW she has to use her freakin ult so it's not even unbalanced. R is just now decent after 2 years and is still the worst passive out of utility mages that aren't Lissandra.

Kãtãrinã1 votes

i think karmas fine if not balanced. i dont see her much but i have no problems when i do

UberAffe1 votes

you know the e without r still gives speed boost right? and if the qr misses everything why are you getting hit by the second activation?

Penns1 votes

When I first saw that new 3.25 second snare and her overall kit, I thought like "this is gonna be so broken, maybe you could even build tank Karma". But no one really played her so I didnt bother either lol.

MisterHealYoGirl1 votes

The reason that the QR explodes is because it makes a zone on the ground that slows you; even if that misses people, the zone can still be relevant. Karma's laning is really strong, yeah, but her main weakness is that she has no penetrating damage; one RQ can take half the health off a squishy, but she's really not very good at GETTING to the squishies, and she doesn't do too much to tanks.

ImpossibleGT1 votes

She's the definition of average.

The Bearded Bard1 votes

OH NO SOMEONE IS TAKING A NONBRUISER TOP LANE AND I DON'T KNOW HOW TO DEAL WITH IT!!!! NERF KARMA!!!

Forreal, your ideas are pretty dumb. What about when I want to use the ulted R to cut off their escape route? Or I know they're going to flash over a wall so I shoot it to where they're going to go? Wouldn't be able to do that with your change. Why would ER not give speed buff when regular E does?

Karma's power comes from her kiting and her surprising durability when opponents think she's frail. She specializes in shutting down bruisers, which makes her the ideal anti-top laner.

Here's how to beat her:

Step 1: Avoid these champions Akali Irelia Jax Khazix Maokai Poppy Riven Rengar Renekton Rumble Shyvana Shen Singed Sion Swain Vayne TahmKench Garen Volibear MonkeyKing Tryndamere Trundle XinZhao Zed and above all Vladimir

Step 2: Her mantra cooldown is 45 seconds at lvl one, and decreases by 2 seconds for each tick of damage her spells do and 1 second for each auto. Keep track of when her mantra is on cooldown, abuse her while it's on cooldown. A useful tip: When her mantra isn't on cooldown, she's got a crown above her head. When she's currently using a mantra the crown glows.

Step 3: Minion shields. Karma's unulted Q is actually a pretty tricky projectile, it's slim so it's easy for champs to dodge, but unlike other slim projectiles, is extremely difficult to shoot through minions. Minions are Karma's worst enemy, use them.

Step 4: Mana costs! Karma's got mage mana costs, meaning she can't spam as much early on as she'd like, especially compared to most top laners. Bait out and dodge the Q's, fake her out with half assed engages, Karma will ALWAYS pop full combo to avoid taking damage and punish you for engaging.

Step 5: 'But Maokai, if I'm taking her full combo all the time just to waste her mana, how do I avoid dying??' Easily with this little guy item 2003 and his friend item 2041. Buy a flash as first item, stack health potions and BAM karma runs oom trying to kill you.

Step 6: Early MR. Whether it be item 3155 or item 3211, buy some MR. This combined with health pots will make you unkillable to Karma.

Step 7: See if your mid laner or bot lane wants to swap lanes. Karma excels at destroying bruisers, but laning against two champs or another mage isn't her forte.

And finally, here are some champs that give Karma a bit of trouble: Ahri Anivia Azir Brand Cassiopeia Chogath Ezreal Galio Gangplank Gnar Malphite Olaf Pantheon LeeSin Veigar Velkoz Xerath Yasuo Yorick Ekko

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