What veigar needs

Sasogwa··3 votes·302 views

Q (Baleful strike)

Cooldown changed to 7/6.5/6/5.5/5 to 8/7/6/5/4 (back to old cooldown)

W (Dark matter)

Delay reduced to 0.8s from 1.25s (element of comparison : Kog'maw's ult has 0.6s delay)

E (Event Horizon)

Warning indicators appear before cast time -> after cast time.

(Essentially the time to pull off the stun is the same, but the warnings come a little bit later. The warnings duration finally matches the description of the spell (0.5s) because now it's 0.5s + cast time (which is 0.25s and is also counted in the warnings duration, when it shouldn't). )


[POSSIBLE NERF IF VEIGAR SUPP IS TOO STRONG -> Stun duration 1.5/1.75/2/2.25/2.5 -> 1.6/1.7/1.8/1.9/2 And/Or Cage duration 3/3/3/3/3 -> 2 + 0.2% AP, capped at 3 (obtained at 500 AP)]

Aaaand that's it. Mostly QoL/reliability changes. He still has a bit of an identity crisis, if that's not enough we should probably consider reworking his R and/or adding interactions with E and his other spells.

7 Comments

Marthian2 votes

Q - A big nerf to early game farming. Makes it even harder for him to hit mid game. W - Kog'maw's ult doesn't have a 1.0 AP or high base damage. If the time of reaction gets reduced, the damage needs dropped as well. It does so much damage because it is suppsoed to be unreliable, it hurts A TON. E - For how strong a stun it is, it needs a good warning window.

Except for possibly his ult nuking mages, he's in a pretty good spot. People are just having a hard time adjusting.

Prospector Pete1 votes

KogMaw doesn't take 90% of the enemies health away with his ability, though

Sasogwa3 votes

[{quoted}](name=Prospector Pete,realm=NA,application-id=3ErqAdtq,discussion-id=tidWbwJw,comment-id=0000,timestamp=2015-07-20T18:36:42.886+0000)

KogMaw doesn't take 90% of the enemies health away with his ability, though

But Veigar's W doesn't have 1 second cooldown and 1800 range.

The only thing comparable between these abilities is mostly delay. Kog's R is much more long-range poke oriented and Veigar's burst oriented, but they should have a similar reliability

Lajneen1 votes

Veigar is already low skill high reward, he doesn't need more buffs.

Trídent3 votes

wow your FEK icon fits in with your comment ;-;

Lajneen1 votes

Indeed, since I'm the greatest poster alive it's only right for me to have an avatar of the greatest rapper alive.

Crowe Stalker1 votes

All I think Veigar could use is reduced W delay to 1 second instead of 1.25. His stun has just the right amount of counterplay to it right now, and about the only Q change I'd make would essentially make it an entirely different ability. Veigar's fine, better now than before the rework in my honest opinion for both other people to play against as well as to play as.

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