[{quoted}](name=da plazma pika,realm=NA,application-id=3ErqAdtq,discussion-id=tg7YQOkc,comment-id=0000,timestamp=2015-11-13T01:40:37.816+0000)
...Didn't the jungle get nerfed or something?
No, well, some things did, but other changes outweighed the nerfs.
They nerfed the xp gain, which is greatsarcasm, since junglers were rarely ever the highest level person on the team. Only if they did well, and by well, I mean perfectly, did they come close to matching up with a solo laner.
They increased the the gold given on large monsters, but a 6-7 gold increase but now our jungle item now costs 200 gold more, and they removed the passive gold increase on machete.
The annoying part of the jungle right now is they force you to spend so much money that is hard to come by early on an item that will not do anything outside of the jungle.
I main Shaco, and it feels super clunky. When playing him in particular, you did your first clear which was usually:
Kill your red/blue with box stack(which is actually harder now since cds and the spawn time doesn't line up the same way as S5.
Go to enemy buff opposing yours, steal or kill enemy jungler. Crab, check lanes for gank, go back to farm.
At that last part, if you go back to farm, in a lot of situations this is what happens:
You're low in hp from either stealing or killing jungler and have to back, which sets you behind
or
You didn't manage to do either, you've wasted time, and since you're probably the worst clearing jungler in the game, you're going to fall behind against your opposing jungler
Now, his issue is complicated even further by the Tiamat change, it was essentially required item in S5, and now with the passive removal, he just continues to be a really slow clear. I'm sure we will find something or they'll change in, but in the meantime, man, does it suck to play him.