Comments on Fiora (warning, it's whiny, I know, don't just downvote without commenting)

Gnart Even Close··5 votes·414 views

The hitbox on Fiora's Q doesn't match up with her attack range. This may be simply due to the animation of the spell, but it does feel incredibly unfair.

Fiora has an unnecessary attack speed slow. Honestly, it should be removed or moved to an ability other than her W. Her W is for blocking damage or CC, not for slowing the enemy's attack speed slow if you mess it up. It could be moved to her passive for example. This would also make more sense thematically, and it would place more emphasis on her positioning minigame with Vitals.

Also, I think they should nerf the movement speed on Vitals. Vitals are about crippling the enemy, not about buffing Fiora. They could then keep the slow higher than 30% on her E.

These are my personal thoughts, please let me know which parts you agree or disagree with. This isn't a super constructive post, I just want to know if I'm sort of right with my thoughts on Fiora before I make a better post with unbiased ways to make Fiora feel more fair to play against.

6 Comments

Zane Zephyr1 votes

I think if you hit a vital there should be a cooldown before another one appears, that could possibly be reduced by autoattacking said champion. It's just not fun when you get hit with one vital and you take a ton of damage while she heals and if you try to retaliate, you get screwed because of her riposte.

Buying armour against her is almost literally useless. It's just overall not fun going against her.

Gnart Even Close1 votes

[{quoted}](name=Zane Zephyr,realm=NA,application-id=3ErqAdtq,discussion-id=tdLUX49v,comment-id=0000,timestamp=2016-03-14T23:26:12.099+0000)

I think if you hit a vital there should be a cooldown before another one appears, that could possibly be reduced by autoattacking said champion. It's just not fun when you get hit with one vital and you take a ton of damage while she heals and if you try to retaliate, you get screwed because of her riposte.

Buying armour against her is almost literally useless. It's just overall not fun going against her.

a cooldown on her vitals would be great. i don't feel like fiora is necessarily super OP at this point, just that she is too reliable, lacking in counterplay, and is very frustrating to play against. % health true damage is simply not good design imo, although i can see the benefit in having missing health damage, current health damage, or true damage as a way of dealing with tanks. just one at a time though, and in moderation. champions like vayne, fiora, and master yi are nearly impossible to build against due to how much damage they have and the various types it is in (vayne and fiora can't be built agaisnt, master yi has physical, magic, true, and with bork has %health)

Weiner the Pooh1 votes

trust me, you want the attack speed slow on her w and on no other ability. it being tied to W means its tied to a huge cd.

Gnart Even Close1 votes

[{quoted}](name=The Pumpkin Kinq,realm=NA,application-id=3ErqAdtq,discussion-id=tdLUX49v,comment-id=0001,timestamp=2016-03-15T00:54:03.655+0000)

trust me, you want the attack speed slow on her w and on no other ability. it being tied to W means its tied to a huge cd.

fair enough. i feel like it should be nerfed still. she basically gets no punishment for messing up blocking a cc spell, as it still gives the attack speed slow even if it doesn't stun

Weiner the Pooh1 votes

{quoted}

fair enough. i feel like it should be nerfed still. she basically gets no punishment for messing up blocking a cc spell, as it still gives the attack speed slow even if it doesn't stun

So, Jax's E still stuns if it does block anything, so why is it different for Fiora's W?

Gnart Even Close1 votes

[{quoted}](name=The Pumpkin Kinq,realm=NA,application-id=3ErqAdtq,discussion-id=tdLUX49v,comment-id=000100000000,timestamp=2016-03-15T02:34:26.545+0000)

So, Jax's E still stuns if it does block anything, so why is it different for Fiora's W?

that would be broken? and jax gets dramatically reduced damage if he doesn't block anything anyways. also, jax and fiora aren't the same champion, so fiora shouldn't work exactly like jax.

i get what you're saying, but they would have to cut more power out of her kit, and it wouldn't make as much sense thematically. maybe if it blocked any damage it could stun, but typically video game counters work by reflecting damage, and are useless if they don't block anything. if that were to be the case, that would be fine i guess

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