7.14 might be my favorite patch of the season so far

Big Lincoln··40 votes·3,839 views

lethality changes make AD assassins much better and reward them for playing well; probably will put them back to a strong position which is good

bruisers starting to return to meta after YEARS of absence Singed Garen Chogath Gnar ( hate gnar but he's good now)

tanks still very good except for 3, one of which is getting buffed

now that more counters to marksmen are decent again they don't feel as overwhelming because they can be shut down easier (some are still OP but the class as a whole doesn't feel so bad)

feels great, all my games have been more varied this patch

73 Comments

Hexs Fortune23 votes

Now we wait on the glorious Nasus buffs

Big Lincoln7 votes

yesss

no more stacking for 20 minutes and then becoming worthless

Cereal4201 votes

imo nasus is fine where hes at. theres not a single champion that can 1v1 him late game so id say thats a fair trade off for sucking levels 1-8. once he gets like lvl 9 hes not even weak anymore. he has a slow thats basically a stun that has like a 1 sec cd after the slow has finished and he can build literally full tank but still do mega dmg... i dont see why people are asking for buffs to nasus

five oh tree 5 votes

There are a lot of champions that can 1v1 nasus late game lol? Any skirmisher, vayne, teemo probably, warwick, some other juggernauts, etc.

Volphi3 votes

[deleted]

3TWarrior1 votes

actually, teemo can get his cooldown down to 4.4 seconds and the blind lasts up to 2.5 seconds while active. combine that with that he works best with attack speed and on-hit things and his power doesn't get hit too much

the ap one works rather well too, especially being able to toss his shrooms right onto nasus

Volphi2 votes

[deleted]

3TWarrior1 votes

well, nasus would have to flash-engage teemo with his ultimate active, but I would say it would depend upon which build teemo uses and the skill of both players

being unable to land his Q is a large cut to nasus's damage and don't forget that Nasus's W is only half strength against attack speed

five oh tree 2 votes

1 Q takes half of ap teemo's health, sir. On a bruiser or on-hit build, 1 Q will do 20-25% maybe, and that's without considering Teemo's sustain with item 3146 item 3153. Combine that with frozen mallet and shrooms, and he kills nasus 1v1. He'll never be able to proc stormraider's on Teemo because there's a longer duration on the blind than downtime with some cdr.

Cereal4202 votes

lol wut. hes just gonna 90% slow them and then 1 shot with his q

five oh tree 2 votes

Sure? We can go into a custom and test if you want, I'll be able to 1v1 you full build with every champion I claimed. Bonus: I'm confident Rhaast can 1v1 nasus late game as well. He's always been a midgame champ, ask higher elo nasus players. Pretty sure there's a diamond one floating around the boards called HateDaddy or something.

DragonShea14 votes

[{quoted}](name=Hexs Fortune,realm=NA,application-id=3ErqAdtq,discussion-id=tNy7KAee,comment-id=0001,timestamp=2017-07-13T20:13:34.100+0000)

Now we wait on the glorious Nasus buffs

THE CANE!!!

AmazoX7 votes

{quoted}

THE CANE!!!

#THE KAYN!!!*

DragonShea2 votes

{quoted}

#THE KAYN!!!*

I SAID, RESPECT THE CANE! BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM!!!!!!!

Ahristocats12 votes

jhin 51% win rate 30% pick rate

sole reason i hate this patch, he's going to get nerfed again

AirKingNeo1 votes

Give Duskblade's slowing effect a cooldown and he'll be decently not broken.

Big Lincoln11 votes

i think it shouldn't have a slow, the giant nuke is plenty enough

proccing 365 damage twice on combat stealths like wukong/talon or MULTIPLE TIMES on kha is just disgusting. no reason they should basically root you too

LankPants6 votes

Looks like I have to try Duskblade on Akali again. If you play right with Shroud you could get 5-6 procs off, which sounds completely fair.

Big Lincoln2 votes

i don't want to talk about that, lmao

TwitchInMyPants2 votes

[{quoted}](name=i am Rubick Sama,realm=EUW,application-id=3ErqAdtq,discussion-id=tNy7KAee,comment-id=0002,timestamp=2017-07-13T20:18:54.672+0000)

jhin 51% win rate 30% pick rate

sole reason i hate this patch, he's going to get nerfed again

Good, he beats every adc lol

I mean he's fun af but lets be real, if he's not banned and you aren't playing someone like Cait who's designed to be annoying early or Ziggs/Ezreal with absurd range you're running for your life vs Jhin. His base damage is just huge. I find myself picking him just so the enemy team doesn't get him and even if his kits fun to use I don't like feeling forced onto a champ.

Junkο2 votes

What about Singed or other stuff you constantly complain about.

Cryo005 votes

idk if its just me but I think Cho'Gath is too strong right now....although I don't exactly know how to play against him too.

PePsiLemoNN1 votes

Shh , he just got changes , if you say something about him now you'll get downvoted to hell.

xWaters2 votes

singed just got changes and he got instantly shot down by riot.. not even waiting a day to see if things balanced out lol

PePsiLemoNN1 votes

Yea but if I made a thread complaining about him I would've get shit lol

Cosmic Warper3 votes

{quoted}

singed just got changes and he got instantly shot down by riot.. not even waiting a day to see if things balanced out lol

because they wont. If you have that high of a winrate day one of a patch then there's a problem. Singed didn't get any new special complex mechanics that need to be played around. His kit is still relatively straightforward. It's just overtuned.

Orangesilk1 votes

You don't let him get to melee range of the important people of the team, that's all there is to him. He still gets melted if the ADC was smart enough to build a BotRK against him, he still gets kited for days, he's still helplessly crippled by a 30% slow. It's like a well-farmed Nasus without the point-and-click CC.

Penns3 votes

AD assassins

:(

Big Lincoln16 votes

AP assassins are already good Syndra Orianna

hehe

Junkο2 votes

Those are mages not AP assassins...

Electro5225 votes

The joke . . . . . . Your head

Sahn Uzal4 votes

https://euw.op.gg/champion/fizz/statistics/mid

Fizz seems to be rocking some pretty decent stats. By no means Amazing, but not bad either.

Penns2 votes

Thats only Korea tho, overall its http://lolalytics.com/champion/Fizz/ But this patch it spiked from 48 to 49 lel

Salron3 votes
SweedishGunner3 votes

ADC's are building lethality again.

REEEEEEEEEEEEEEEE.

Apocalypsic2 votes

I mean, I think lethality is working as intended again finally but Duskblade is... perhaps overtuned.

http://plays.tv/video/59679c8d2ca8b9792c/duskblade-is-100-not-balanced

AirKingNeo2 votes

Yeah Duskblade's slow needs a cooldown. A 99% slow this time plus flat damage instead of lethality scaling, I can actually see Vayne abusing this.

ALSO LETHALITY TWITCH TIME (plz)

YumaS2Astral3 votes

If Vayne didn't abused old Duskblade like boards said she would abuse, doubt she will abuse new Duskblade.

AirKingNeo7 votes

Except now it doesn't require lethality for good damage or have a slow.

AmazoX1 votes

{quoted}

Yeah Duskblade's slow needs a cooldown. A 99% slow this time plus flat damage instead of lethality scaling, I can actually see Vayne abusing this.

ALSO LETHALITY TWITCH TIME (plz)

Vayne never got to abuse old duskblade, She'll never abuse this one either.

Junkο2 votes

Old Duskblade only dealt damage if you built lethality.

Karn Bishop1 votes

So what i am getting out of this is we should delete champions that consistently abuse items not meant for them. got it.

Mordepool2 votes

While it is a very respectable patch.
Morde Bug fixes are coming In 7.15

Sooooo this patch just became worthless by comparison to 6 months of patience being fulfilled

The Blue Rajah1 votes

Wait, when did they say that? Is that on the PBE?

KoKoboto1 votes

I'm just worried about lethality being used on everyone and tanks getting kicked further back. 18 lethality that scales with level but starts at 11 at level 1.

Usually you got 2 lethality items at level 11 or something and that's 15 lethality. So 30 armor penetration and maybe you go with all that other stuff as well like black cleaver. I don't remember the numbers of every ADC running lethality but I'm thinking it might be similar to what we got now. The items don't give as much AD though so that is something to account, like 30ad loss since than.

Stalinium4 votes

Oh sweetpea. Tanks should <3 <3 <3 fighting against lethality users. You'll hardly even be scratched.

KoKoboto1 votes

There was a meta not too long ago where a lot of carries, not just Lucian, would go Yommus -> Black Cleaver -> more lethality. And would be able to shred through a lot of tanks. First you count black cleaver for 24% armor reduction. Then you go for let's say a moderate lethality build you get around 60 lethality. Turns 300 armor into 168 armor and this is ignoring going for a last whisperer item and also a other sources of lethality / armor penetration from runes. Lethality is also just as costly as common early game armor items.

So that is why I'm kinda worried about lethality. Of course it is balanced around levels now but it's still pretty snazzy. At level 1 (asdfasd) it gives 11 armor penetration.

Are you NinjaGuy69?

Automated Riven2 votes

Even against a 300 armor tank, a full lethality adc is going to have a problem taking them down. If they have 78 lethality. (which I believe is the max and 24percemt damage reduction and 35 armor pen they are only going to be doing about 200 damage per auto attack. It takes a lot of auto attacks to get through 4k health with 200 damage autos. This also leaves the adc without crit or sustain, but higher burst against squishy targets. Tanks will 1v1 lethality adc's. So unless someone else on the team can deal with them then it's gimping the team to run a lethality adc.

KoKoboto1 votes

If we're talking about a 300 armor tank that also has 4k health we can assume they're full build and that the adc is full build as well. This means that the ADC will be able to access sustain, crit or MORE armor penetration with last whisperer.

Also ADC won't 1v1 a tank unless it's safe too (they can win) or if they have a support with them. Support will also have sustain or peel with em. Tanks do well against slow lethality ADCs like Jhin but get shredded against MF ult and Lucian and other other characters that got fast attacks.

Automated Riven2 votes

That's fair. But being fair. Everyone gets shredded by mf ult. That shit 100-0 Squishies.

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