I honestly think Hextech Crafting is another excuse to use against Solo Queue.

WoonStruck··6 votes·1,067 views

They added it so more people will play together using Dynamic Queue. Because of this they can use that 'data' to 'reinforce' that Solo Queue would not be a worthwhile investment when the reason people aren't playing solo is because Riot is essentially screwing anyone that would like to play solo due to all of the massive benefits they keep providing for groups.

They keep adding more and more things to push Dynamic Queue, excluding players that go solo specifically.

This isn't right. This is not the company I've watched grow over the past 6 years.

16 Comments

Deep Terror Nami4 votes

This isn't right.

Well your explanation is made up, so of course it isn't right.

WoonStruck1 votes

[{quoted}](name=Deep Terror Nami,realm=NA,application-id=3ErqAdtq,discussion-id=tNNj1lQ7,comment-id=0000,timestamp=2016-03-17T19:18:22.052+0000)

Well your explanation is made up, so of course it isn't right.

Is it made up? Where's Solo Queue? Where's any information on it?

Why are they so quiet about it but not any of the other upcoming content?

They're trying to make it so Solo Queue doesn't get released because it will make Dynamic Queue less of a success.

Envy Sin4 votes

Yeah because you can't use draft or blind

Dynamic Queue: Is the ability to que into RANKED with more then one other person

WoonStruck1 votes

[{quoted}](name=Envy Sin,realm=NA,application-id=3ErqAdtq,discussion-id=tNNj1lQ7,comment-id=0001,timestamp=2016-03-17T19:19:49.239+0000)

Yeah because you can't use draft or blind

Dynamic Queue: Is the ability to que into RANKED with more then one other person

What does that have to do with anything?

Solo Queue: Is the ability to que into RANKED with the assurance that neither team will have a significant intrinsic advantage over the other.

Dynamic Queue functions exactly the same right now, normal or ranked. They just use different sets of MMR.

Envy Sin2 votes

Read it again.

Normals is NOT and CANNOT be Dynamic Que, As it is NOT ranked.

WoonStruck1 votes

[{quoted}](name=Envy Sin,realm=NA,application-id=3ErqAdtq,discussion-id=tNNj1lQ7,comment-id=000100000000,timestamp=2016-03-17T19:41:21.318+0000)

Normals is NOT and CANNOT be Dynamic Que, As it is NOT ranked.

What you're saying still has nothing to do with anything that anyone has said. Nobody else has mentioned normals except you or in response to you. I'm talking about Solo Queue, not normals. There has never been a 'solo queue' for normals.

Ravenhale4 votes

I believe his intent was to claim that Hextech Loot can be earned in Normals. The only way you can argue that Hextech Crafting is to push the Dynamic Queue agenda is if you do so under the premise that a sizable portion of the community exclusively plays Ranked.

The Bearded Bard2 votes

Solo queue wouldn't be a worthwhile investment. This is a team game, always has been. Not our fault you don't have friends.

WoonStruck1 votes

[{quoted}](name=The Bearded Bard,realm=NA,application-id=3ErqAdtq,discussion-id=tNNj1lQ7,comment-id=0003,timestamp=2016-03-17T19:24:56.298+0000)

Solo queue wouldn't be a worthwhile investment. This is a team game, always has been. Not our fault you don't have friends.

Playing with friends and queuing for ranked are two different things. Since this game has come out people have preferred ranked solo/duo rather than team 5s because the large majority of the time your friends are all on different skill levels, and some do not learn and adapt.

Wolfbanez122 votes

if its a team game why did the remove 5 man teams and give us 3 man and 4 man groups

ModWulf Helhammer1 votes

Because they gave a better option for 5 man teams, where people are closer in skill level to each other (on the same team).

Also they said they will eventually bring them back in some capacity, but they had to delay it because people begged for solo only queue

Valexfor2 votes

I still don't understand why people hate Dynamic Queue, it's certainly not perfect but Solo Queue wasn't either. You can still play solo, no one forces you to queue with friends, and seriously what's the difference between playing alone in a team with 4 premade and playing alone in a team with 2 different premades? There's no difference, if they're toxic they will be toxic in both cases, hell they will even be toxic in a team of 5 total strangers. You might say that they "will all report you" but there IS also a system for the management of reports, so if you didn't do anything bad, theyr report will be ignore and theyr subsequent ones will also have less impact so even if you do find them again and again, as long as you don't do anything reportable, you won't get any consequence whatsoever. With solo queue we used to be forced to either play alone or with ONE friend but now, thanks to Dynamic Queue, if I don't have a team but I have friends in my elo I don't have to choose between which of them I want to duo queue with, I can just queue with all of them (as long as they're not 5 or more). The matchmaking might be a "little" broken but it's not the queue, it's the matchmaking. So I personally don't understand why people hate this new queue so much, please explain it to me but give some solid reasons, not something like: it's bad because it's bad.

WoonStruck1 votes

For me its mostly about each player having direct control over the impact of themselves and their team based on their actions and playing mentality. The chaos of Solo Queue was part of the art in it. If you were able to bring the other players together, more often than not, you won.

We've seen from many LCS teams that it doesn't take skilled players to beat teams if your communication is good. We've also seen that amazing players don't automatically make the best teams.

Non-5v5 ranked, to me, has always been about individual skill based on how you work around laning phase, map awareness, support, and if you're a laner, your mechanics/knowledge of match-ups.

Its not that I hate Dynamic Queue, its just that I want a Solo Queue because people around the same MMR are there a large majority of the time due to the balance of their strengths and weaknesses as a player, and paying attention to those and working around them helped you to develop as a player. With Dynamic Queue, it can be impossible to know the average strength of a player because another is often carrying them.

Favoritism on your pre-made's side as well as better communication from the other pre-mades' side, but not necessarily at the same time, create a lot of walls as far as how educational a game can be as a solo player too.

I've had my fair share of good experiences with pre-mades. Pre-mades are not my issue. Its the consistency that's my issue. Currently, teams are balanced around individual MMR with basically no account for their communication, which is one of the biggest factors in LoL now. Both teams might have a premade 3 or 4, but whichever one has better communication basically wins. That takes a lot away from this game and often makes it as boring as watching LCS currently is.

Valexfor1 votes

But no one forces you to queue with your friends. I mean it might seem unfair or hard to go into a 4 premade team against a 5 man premade and you're the only lonely one, but it's still Solo Queue for you, whatever you did in the old solo queue can be done in the new one, and since you will probably face a team it will also help you improve more since you know you will probably fight against someone with some communication, so you will have to be far more carefull, you will ask yourself "if I fight now, in the 5 seconds it iwll take the enemy jungler to reach me, will I make it?" instead of "can I kill my enemy laner?", you will have a more vigilant and analytic eye. Also bringing a team together it's hard both when you're 1 + 4 and when you're 5 strangers, I mean it's even hard when you're 5 friends, and it will still win you the game in all 3 cases.

For the favoritism: it's a teams fault, if your team knows you made a mistake but says "it's that other guys' fault" it's a team's fault, I can understand defending your friend, but if you know which mistake they made you also gotta tell them in private that it's probably theyr mistake that caused that outcome. And like I said: better communication menas that you have to take into account more variables into your gameplay, which makes things both more exciting and more educational since you won't do as many stupid mistakes as you normally would.

This is obviously what I think, I might be wrong, but that's my point of view, Dynamic Queue isn't that different from solo, it's just that everyone thinks it is.

magic pole1 votes

my queue times are already fucked.

I wanted solo Q, but i kinda dont any more. MY queue times are often 10 minutes long. Solo Q would only extend that

Fllesh1 votes

ur right, the company u knew was sold a bit ago to another bigger company

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