Yasuo and Ekko sitting in Riot's Balance Tree

Cleril·8/12/2015, 3:14:10 AM·1 votes·899 views

Yasuo:

3 damaging abilities (one of which is an ultimate so doesn't count early game) Passive shield that dissipates quickly and blocks barely anything past 15 min Gated E meaning both mobility and damage are affected negatively Ultimate that requires a hefty windup time and three hits with two different kinds of skillshots unless you have another knockup available Double crit chance but melee range (Ashe meanwhile can always crit and easily get her crit damage back, yasuo can't change his melee attacks) One of the slowest skillshots in the game, turns into a very small AOE if you use up two of your abilities

Ekko:

Slow + speed buff + damage all in one Shield + stun + slow all in one (aoe 2.25 second stunn, this is longer than a Sona ultimate for fucks sake) Back and forth Q "skillshot" that he doesn't need to aim because Blink gap closer that can apply his passive meaning it also has a slow + speed buff + damage (x2) all in one Ultimate requires no setup; at best timing and at worst he gets a heal plus damage in an aoe

From what I'm seeing Yasuo should be able to 100-0 anyone at anytime with just Q for the risk he puts into doing anything and the limitations put on his abilities.

Ekko meanwhile gets the world as his oyster.

Gut Ekko to hell and never bring the juices back.

4 Comments

Fadedpf8/12/2015, 3:25:52 AM1 votes

I like Yasuo he was broken now hes just good if you can play him. Ekko with the recent AP buffs though feels a little out of hand.