Is there any chance of fixing Diana's Q and R bugs to make her more reliable?
tl;dr her Q has a long standing bug where it doesn't do anything if she casts it directly on top of herself. Her R's reset mechanic was completely broken a couple months ago when the triple reset bug was fixed.
Years ago, R was changed to reset and consume Moonlight on cast, instead of when she connects. Now, it still consumes moonlight on cast, but it often doesn't reset if your target dies, becomes untargetable, dashes, or you become CC'd mid-dash.
They've been known for a long time, but aren't being fixed for some reason, and the inconsistency in resets makes playing Diana in the late game very frustrating.
Are these bugs being used as balancing mechanisms or something?