whelp. looks like sion mains are going to have a lot of fun next season.
Soul Furnace (W) bonus health on enemy kill increased from 2 to 3
..
Essence Thief Gain 1 permanent max health when enemy minions die near you. Range: 1400 units
Soul Furnace (W) bonus health on enemy kill increased from 2 to 3
..
Essence Thief Gain 1 permanent max health when enemy minions die near you. Range: 1400 units
i'd say this is better on champions who are gonna be buying Titanic
it's not a lot but it's still free damage
[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=t7q52d8N,comment-id=0000,timestamp=2017-08-01T20:37:22.759+0000)
i'd say this is better on champions who are gonna be buying Titanic
it's not a lot but it's still free damage
why shouldnt sion buy titanic though? its not like the item doesnt do work on him.
he can easily sneak in auto attacks after his q and his ult. if you add or make that a titanic reset it deals a shitload of damage.
[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=t7q52d8N,comment-id=00000000,timestamp=2017-08-01T20:38:16.408+0000)
why shouldnt sion buy titanic though? its not like the item doesnt do work on him.
he can easily sneak in auto attacks after his q and his ult. if you add or make that a titanic reset it deals a shitload of damage.
Titanic is mandatory on Sion because it is an Ax
Titanic is mandatory on Sion because it is an Ax
I don't think that's an Axe.
probably just some pole arm
I don't think that's an Axe.
Looks pretty Axlike to me.
why shouldnt sion buy titanic though? its not like the item doesnt do work on him.
If I'm ever playing Sion, I always at least buy Titanic and a Black Cleaver before I build tanky because I'm not a pussy. Meanwhile, most other people go wet noodle Sion and build full tank on him.
You do realize that going full tank Sion is the most manly build possible because you decided to trust your teammates right?
Trust is one of the most powerful elements of maniliness.
You do realize that going full tank Sion is the most manly build possible because you decided to trust your teammates right?
Trust is one of the most powerful elements of maniliness.
How is that manly? You're building a bunch of defensive items and relying on your team to carry you. A man doesn't ask others to do something for him - he does it himself.
How is that manly? You're building a bunch of defensive items and relying on your team to carry you. A man doesn't ask others to do something for him - he does it himself.
I think you are conflating carry with 'deal damage". And actually, not asking for help is a clear sign of weakness. Stubborn pride is not manly. It's childish. That said, self reliance is always good. Except in, ya know, a team game. Which is why solo carry tiltlords end up in bronze more than challenger.
Why would someone who is self-sufficient ask for help when they don't need it? That's not pride - that's not wanting to waste other people's time. I'm all for teamwork but I'm more of a solo act and I like doing my own thing...and by that I mean I usually like to bait my team into fights, let them all die and then clean up the mess. I'm like a garbage man. A handsome garbage man who likes taking out the trash. Like how NA took out the trash when they beat EU at Rift Rivals.
https://ih1.redbubble.net/image.370068358.4729/flat,800x800,075,t.u2.jpg
You're not asking for their help, you're offering yours without stepping on their toes.
A man is not a glory hound after all.
A man does not run from incoming damage. He takes it all while preparing to chop people with an axe.
Because true men know to put others above them. They will protect as well as attack.
If you must consult what is manly and what isn't, I suggest you take a page from Armstrong's book.
Who says that you can't protect your team by neutralizing their threats before they have an opportunity to kill your backline? I've never watched Full Metal Alchemist either so I don't get the meme reference.
But are you killing to protect or killing to kill? One is manly, the other is childish.
Watch fma brotherhood. It's great.
Killing to protect. They can't kill my teammates if they're already dead. Plus, I need those other 4 idiots to do things fo- I meant I need my teammates to help me because only as a team can we truly achieve victory.
Nice save.
I'm just gonna leave this here....
Huh, with these changes, Sion needs to farm 37.5 minions to match a single Cho stack.
Not as bad as I thought.
Huh, with these changes, Sion needs to farm 37.5 minions to match a single Cho stack.
Not as bad as I thought.
well, sion also gets bonus stacks off any kills, assists and large jungle monsters/cannon minions on top of that.
i dont think the gap to cho is that large when it comes to health stacking, with the increased w.
its definitely more reliable on sions side. past 6 stacks, cho has to hit the execute with feast or eat epic monsters to keep stacking.
sion can just stand in the general vicinity of an opponent getting killed with a sunfire cape or keep farming minions.
now, where to find half a minion...
Where's season 3 Olaf post nerfs when you need him?
Where's season 3 Olaf post nerfs when you need him?
Dw, we have Aatrox now. For now.
Oh and, what's that. Skarner?? Just what we need.
But wait! Omg, couldn't it be? Oh yes it's AZIRRRRRRRRR! PERFECT!!!
Veigar's half the size of a minion. :P
found one 
Yeah totally cant wait for a high winrate champ to get even stonger.
Lets have more top tier tanks in the meta because theres absolutely not enough atm xd, lets make tank adcs and 2 more galios so we have 10 tanks per game.
To be honest, the game is much more exciting when fights last longer than 3.5 seconds of burst damage and everyone is dead. Prolonged fights require more skill and giving not only tanks a way to stack some free HP makes this possible for every champion.
[{quoted}](name=Zen 9er,realm=NA,application-id=3ErqAdtq,discussion-id=t7q52d8N,comment-id=00030000,timestamp=2017-08-01T22:13:14.633+0000)
To be honest, the game is much more exciting when fights last longer than 3.5 seconds of burst damage and everyone is dead. Prolonged fights require more skill and giving not only tanks a way to stack some free HP makes this possible for every champion.
Yes its exciting to watch low skillcap champs throw shit at eachother doing 0 damage and just sitting on squishies killing them with base damages.
Said no one ever.
Yes its exciting to watch low skillcap champs throw shit at eachother doing 0 damage and just sitting on squishies killing them with base damages.
Said no one ever.
sion is not a low skillcap champ.
Umm he kinda is.
Hell, most tanks are low skill cap
Sion has low skill floor (he's pretty easy to pick up randomly and not do terribly) but his skill ceiling is actually pretty high with ult management (hitting it from unexpected angles), wall drifting, positioning to zone and disrupt as effectively as possible and stuff.
Thing is, you can learn these things within like 10-15 games of playing him.
The way I see it, high skill cap champs are those who's moment to moment decisions are extremely impactful on their effectiveness. To fully utilize the champ, you must be able to respond to every potential situation, and doesnt really entail that kind of decision making imho
So a champion is only high skill if they're most impactful with reflexive timing rather than planning around their delayed abilities?
Remember, Anivia is considered a high skill champion as well. Sion may not be Yasuo level of skill, but he's not a low skill ceiling champion.
So a champion is only high skill if they're most impactful with reflexive timing rather than planning around their delayed abilities?
you know what that means.
is high skill.
funny thing is, garen being the easiest champion in the game isnt more than a meme by now. like every single ability in his kit has some sort of micromanagement to it with all the smaller mechanics riot has been adding over time.
no one can tell me
or
are more difficult to play mechanically and decision making wise just because they have to manage mana.
fuck, considering the mana refund on her q, annie doesnt even have to do that.
I'm pretty sure Annie is considered the easiest champion in the game.
Not quite, but she's one of the easiest.
I'd say that
is the easiest. There's a reason she's still one of the three tutorial champs, and she has, if not the simplest kit, one of them. She may not be the reigning queen of kiting anymore, but she has the easiest kit for it.
imo, idk about that. her q has alot of micromanagement if u wanna get the most dps, her ulti are actually kinda hard to hit (even with the bs hitbox) and her e takes alot of macro knowledge to use (following the jgler from where he leashed, etc) i would prob say
or
are the easiest, but thats just my opinion
adhd button smashing big plays = skill cap, got it
i have more than 15 games on sion and i still can't drift
and i'm sure you can't either
Have you tried playing Initial D when playing Sion?
"DEJA VU! I HAVE BEEN IN THIS RIFT BEFORE."
(HIGHER ON THE LANE) "AND I KNOW IT'S MY TIME TO B HOME!"
Lemme see you drift horizontally through the jungle with Sion ult. Mid to Bot inner turrets. Obviously you'll do it first try right?
Lemme see you drift horizontally through the jungle with Sion ult. Mid to Bot inner turrets. Obviously you'll do it first try right?
I for one have been putting off using the practise tool to work on my ult aim. And I play quite a bit of Sion. I'm sure I'm not the only one.
That comment was directed at the guy saying Sion was easy, not you dw.
''Hehe I walk through your team and you can't do shit , look at my outplays lul heh , u asked for longer tf's watch me show off my skill ... ooops you caught me , too bad you need 20 seconds to kill me hehe'' - tank metas so fun
actually yes they are. when tanks do no damage but take a butt load
If those are the conditions, odds are good it's not a tank meta because if the meta tanks do little damage but can soak, they probably aren't crowding out other roles. Some bruisers can soak damage pretty well and still output decent damage. Tank metas are most common when tanks are overtuned in some way, or a core item of theirs is overtuned (See: Tank Meta in Season 5 before Cinderhulk received its justifiable nerf, and especially before its killing nerf).
If people really, really want slow teamfights that badly then odds are pretty good that they shouldn't be playing League. I'm just going to be blunt about it. League's gameplay systems are generally in place to make the game fairly fast-paced and frenetic, with more twitch-gameplay elements than either of its competition in term of MOBAs. Due to how this game works, it isn't common for teamfights to be long and drawn-out like they can be in HotS and DotA2 and that's because of the purposeful design of this game. One of those purposeful designs? Tanks here don't tend to live as long as tanky heroes in DotA2 or HotS when everything is working properly, partly to avert the problem pointed out by Pepsi where tanks can walk into a team and not give a damn because he's a tank and everyone equates that with MMO tanks which are damn-near immortal if they have backup but a fast-paced game can't allow for that.
this game used to be like that. where tanks had all the cc and took forever to die. and if played well till was very important
but then every one complained that tanks kept getting stronger and stronger as they added more and more ways to damage enemies. that's what happened. it has nothing to do with speed