I feel like lethality is too dominant in this meta
I feel like the 2900g for
and
is way too cheap for the snowballing effect. I think this primarily is in the problem of the laning phase. Lets take
for example. He will start
which means he only needs 750g to get
which I feel offers a opressive power spike in lane. Even if the assassin is behind in lane, the serrated dirk offers a huge stat boost instantly and the assassin can fight again. Combined with the fact that 2900g for
and
is very cheap compared to AP itemization and ADC itemization.
On a side note,
seems to be an overloaded item. I think it needs to be reworked in what it offers because it is severly advantageous to purchasing this item over
and 
I am not saying any champions are overpowered, but I think the state of lethality is what is defining games currently. It is very easy to abuse, so I believe a change needs to be made.