Wow playing against Cait is so interactive

Akali is SO HOT··96 votes·3,399 views

I love getting poked from 2000 units away and pushed to my turret where she then strategically outplays me with her wall of traps haha :)

90 Comments

420 grams39 votes

You mean you don't like being bullied and zoned all lane by a late game hyper carry?

Chembaron Yamada18 votes

Since when is Caitlyn considered being a hypercarry? ô.o

420 grams4 votes

{quoted}

Since when is Caitlyn considered being a hypercarry? ô.o

Since she has long range dps AND poke AND objective control

500000000000000010 votes

She has long range DPS, but no real steroid (other than burst combo). Compared to other hypercarries, Caitlyn doesn't do that much damage. She's good late game due to her range, but it's not to the level of being a hypercarry.

crippler384 votes

I'd consider Long range a big benefit, plus doesn't she have base more attack speed than normal?

Long range means you're safer and have a more flexible way of positioning, making your ability to deal damage and assist your team much more useful.

Durzaka2 votes

You might think she doesnt do much damage compared to other hypercarries, but put her against ANY of them (except potentionally tristana), and shes gonna win that fight, almost no problem.

She can delete any carry she wants with a single headshot crit at full build. That alone is enough to make her a hypercarry, on top of her normal sustain damage.

Chembaron Yamada1 votes

Quinn With her blind and her vault, she can win these fights against other ADCs as well. Does that make her a hypercarry?

Durzaka1 votes

That makes her an assassin, not a hypercarry. Which is exactly what she is labeled as.

She might when the fight, but she also blew her load, and cant do it again right away like Caitlyn can.

ForgiveColour3 votes

Sounds like every mages LUL

Sir Fuzzi21 votes

It'd be nice if headshots started out with a slightly lesser multiplier. If she's intended to scale late, then make her scaling late.

All the same, the problem is probably traps giving the bonus damage. It's enough that it's a guaranteed headshot, no? Or couldn't it be flat % instead of scaling AD increase?

TheSingularity2 votes

Her net also shouldn't function the way it does. A self peeling tool, that increases the gap between cait and foe, slows said foe and allows caitlyn to headshot said foe. Where is the downside here? It used to push you out of AA range or you wouldn't slow them if you wanted to close the gap.

50000000000000002 votes

It's so that it's more useful as a gap maker instead of gap closer. She doesn't do as much damage while chasing compared to kiting away.

Pluniverse4 votes

Compared to other gap closers cait's is pretty weak. If a fed riven is coming to 1 shot a fed cait, fed riven wins by a land slide

TóxicoChicoGuapo4 votes

the traps are intended to be a threat. if they are ever non threatening enough to where a front line can just step on them and eat the damage without worrying about it she loses her entire identity. keep in mind she was gutted everywhere else in base attack speed because of the rework.

cait is an issue for sure, but i think the traps are ironically enough fun. they need to time out under your tower very quickly though. that shit is cancer. they also need to decide whether or not she's going to scale well or be dominantly early. you can't have a champion who is good at all phases of the game. I think they need to just wise up and hit her early game already. she doesn't need to win every lane by default to be good early. maybe nerf her base health regen, and up her mana costs on peacemaker so its harder for her to push you in for free.

Sir Fuzzi2 votes

I find her headshots are pretty vicious on their own. She can increase the scaling with a simple and conducive build and can enjoy something like Duskblade with headshots as well.

The traps do still need to award a free headshot or she'll just fall behind performance wise; but netted and trapped targets get free headshots from double range. It's quite punishing as it is... the traps adding insult to injury (and both skills still CC!) is very rough.

At the least, her headshots should hit less in the early game. It's probably because of her kit's wild synergy with them and them starting at such powerful function that makes her oppressive.

TóxicoChicoGuapo2 votes

I've said it for awhile. good cait's have burst damage on a champion that is not supposed to have burst damage other than the initial chunk from a trap or head shot.

she can get a head shot primed. trap, head shot, head shot, net, head shot for like insane damage. I don't think her net needs to give a head shot personally. I never saw Caitlyn's use their net so willy nilly in lane before, now they WANT you to run at them which was never the case before. I don't mind cait having the net and it being a good disengage tool, but it shouldn't give her a head shot imo.

Tails90161 votes

you can't have a champion who is good at all phases of the game.

WaitDraven, our most hated to lane against favorite executioner isn't good at all stages of the game?

Ra1uga2 votes

{quoted}

WaitDraven, our most hated to lane against favorite executioner isn't good at all stages of the game?

Draven Does It All!

Melledoneus15 votes

Wow, playing against Akali is so interactive. I constantly get poked by a point and click ability and if I try to trade I heal her. If I somehow find a way to catch her out, she can press W for a free instant Ezreal E with a stealth zone attached.

On that note, Caitlyn is pretty annoying too. There needs to be an easier way to catch her than "hope she uses E and you still have mobility and can survive the ensuing headshot while avoiding her traps."

SnakDatSmilesBak1 votes

That's like saying there needs to be an easier way to catch tristana other than "hope you interrupt her jump and survive her bomb, autos, and ult and have enough mobility to reach her afterwards."

Cait is meant to be a safe lane bully, she payed for it in the past by having less damage in late stages. That's the direction we need to go with this.

Melledoneus1 votes

Except being a safe lane bully should have some downsides. She still brings good damage to fights mid-late game and she can fight some melees point blank.

SnakDatSmilesBak1 votes

So tone down her damage mid and late. If this was tristana we were talking about would you say "trist needs to be easier to catch," or would you say "trist needs to do less damage"?

Marshbouy9 votes

Define an "uninteractive lane" I promise you this discussion is a waste of time.

Pierce The Veal5 votes

{quoted}

Define an "uninteractive lane" I promise you this discussion is a waste of time.

A lane vs Caitlyn.

Or a lane vs Cho'gath/Nasus.

One outranges you to death. The other either oustustains the damage you deal and is inmoveable, or just outright gets shat on.

Marshbouy13 votes

What about a lane VS pantheon? You hope it's a favorable matchup or you just get zoned off cs the whole time. Same thing with renekton. You can argue that Ekko is an uninteractive lane because he just wave clears you into oblivion. You can argue that nunu is an uninteractive jungle enemy because he just sustains like crazy and steals all your camps.

Pierce The Veal4 votes

{quoted}

What about a lane VS pantheon? You hope it's a favorable matchup or you just get zoned off cs the whole time. Same thing with renekton. You can argue that Ekko is an uninteractive lane because he just wave clears you into oblivion. You can argue that nunu is an uninteractive jungle enemy because he just sustains like crazy and steals all your camps.

Yep, Pantheon is a good scenario. Renekton is still an interactive lane because you can actually fight him if he blows CDs. Ekko is uninteractive. Nunu is also uninteractive.

Also I like how my comment was downvoted because I mentioned Cho'gath and Nasus, both of which when let to be good just ignore the enemy laner. Heck, if you want a Pantheon to cry, just pick Cho'gath. He won't outdamage your sustain.

Marshbouy6 votes

There are a lot of unineteractive lanes that we are forgetting about too. Like I said, this conversation is a waste of time when a fourth of the roster could easily be called "uninteractive and unfun to play against"

SociopathFriend7 votes

So the Cait pushed you all the way to your turret even by maxing W to get "her wall of traps"?

InivtesPreeze1 votes

Maxing W increases the damage on the hits, too. It doesn't just increase the amount placed.

Chembaron Yamada2 votes

That's not the point. The point is that if Caitlyn is maxing W first instead of Q, she lacks waveclear to push you to your tower fast enough.

Sun Wu Ryuumoku7 votes

Wow playing against Cait is so interactive Akali is SO HOT Akali interactive

Funny

NiamhNyx4 votes

well, just don't walk in to the traps and wait for her to mess up.

NiamhNyx3 votes

[{quoted}](name=Various Felonies,realm=NA,application-id=3ErqAdtq,discussion-id=t6b0ENaF,comment-id=00010000,timestamp=2017-06-16T04:29:10.112+0000)

https://i.imgur.com/Epl721n.jpg

you spelt my name wrong, now go sit in the corner and think about what you have done.

10Tickler2 votes

Only if you Join me, and think about how not even your turret is safe with this "Police officer" terrorizing your team

NiamhNyx1 votes

[{quoted}](name=Various Felonies,realm=NA,application-id=3ErqAdtq,discussion-id=t6b0ENaF,comment-id=0001000000000000,timestamp=2017-06-16T04:33:40.278+0000)

Only if you Join me, and think about how not even your turret is safe with this "Police officer" terrorizing your team

I play sona, maybe 20% of caits i face ever get a successful siege off because they are all so afraid of the power cord.

10Tickler5 votes

Power Chord, really?

Get a Vamp Scepter, when you come up to use that AA, I'm going to E -> Q +AA, and might even lay a trap under you while I'm at it. Sure, you did 1/4 of my health as damage, but the Two headshots I just did, did 4/5ths of yours.

NiamhNyx2 votes

[{quoted}](name=Various Felonies,realm=NA,application-id=3ErqAdtq,discussion-id=t6b0ENaF,comment-id=000100000000000000000000,timestamp=2017-06-16T04:39:00.503+0000)

Power Chord, really?

Get a Vamp Scepter, when you come up to use that AA, I'm going to E -> Q +AA, and might even lay a trap under you while I'm at it. Sure, you did 1/4 of my health as damage, but the Two headshots I just did, did 4/5ths of yours.

I highly doubt you will hit me with the net behind minions and place a trap under a sona who has a move speed of 650.

10Tickler3 votes

Minion block makes your MS approximately 0 in that case.

DuskDaUmbreon2 votes

Ever think of standing behind minions, and not in front of them?

Mody bird9 votes

{quoted}

well, just don't walk in to the traps and wait for her to mess up.

ITs really not that easy when she has 3-4 traps zoning you while you're stuck at turret

General Esdeath 3 votes

Cait is so underpowered, SHE CAN'T EVEN ABUSE HURRICANE FOR HEADSHOTS ANYMORE WTF RIOT PLS NERF THE REAL OP, AZIR

P.S. Fix the tank meta, I got one shot by a Darius with 5 stacks on me as Brand wtf is this?!?

Angrychickén1 votes

Darius is a Juggernaut, not a tank, and the fact that you had five stacks on you meant that it was

a) not a one shot

b) a one shot, where he used his ult to kill the squishy

Both of which are viable scenarios.

LightIsMyPath2 votes

I think he was sarcastic..

General Esdeath 2 votes

Someone gets it :^)

mosdeadly3 votes

Shes one of those champs that without headshot she is useless. Also if falls behind. Not trying to be a dick here just saying play around her headshot and you can reduce her power.

Dataless2 votes

Caitlyn is super vulnerable to jungle ganks since she is always pushed up, get your jungler down to bot lane and kill her immobile ass, if she is all the way at your tower one use of net won't save her, and if you force her flash out a repeat gank get's the kill. Also if you somehow get a push advantage on her she is pretty damn weak under her own tower.

Her long range is annoying, but she is not unbeatable. So, um.... git gud I guess? There is counterplay, I have done it, so have literally thousands of other pplayers across the globe.

Addendum: I say this as a Bard player. honestly nailing little miss tophat with my ulti is easier than breathing, and once shes in stasis she is as good as dead. I may not be able to fight her well in lane but I can portal my jungler in over walls and post 6 I can kill her anytime my R is up.

notice me Sin pi1 votes

{quoted}

Caitlyn is super vulnerable to jungle ganks since she is always pushed up

Yes, but that's only if my jungler isnt a retard

Dataless2 votes

Praying is an acceptable substitute in that case.

P0IS0N IVY2 votes

Just let me see the traps when she places them behind the tower.

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