@Riot: What are the future goals and directions for Vlad?

WoonStruck··5 votes·421 views

Vlad doesn't feel like he accomplishes anything special right now.

His best-case scenarios (Low HP, close fights) are actually some of his worst situations, since he'll more likely die than actually get his Q healing, due to the massive animation delays on everything, including heal particle. (1-2 seconds before you get your heal after the point you're vulnerable after pool)

His scaling isn't actually that great because he's effectively paying 10% of his health in true damage for 10% of his health in magic damage, without any bonus magic penetration or true damage benefits for a fully charged E. This means against targets with any MR, using E becomes more of a detriment than a help when you actually land it.

He still feels insanely clunky. Clunkier than pre-rework, which is saying something.

His payout with empowered Q isn't really worth it compared to how insanely weak non-empowered ones are.

Crimson Rush's MS buff isn't useful outside of early laning; it needs to scale so its usable for teamfighting. 1 second decaying MS is largely useless after laning is over, especially since almost everyone has more CC and mobility than Vlad.

There's no real point of the tides of blood AoE indicator besides making Vlad objectively worse. The animation is already extremely apparent. The indicator does not provide counterplay, it just stops Vlad from functioning above a certain skill level.

There's no real point to the crimson rush indicator for enemies, as there's already an extremely obvious audio and visual queue before the ability is even off CD. All it does is make Vlad objectively worse, and stops him from functioning above a certain skill level.

I'm starting to feel like building item 3146 is decent choice on him, despite how inefficient it. He just feels that much more realistically usable with it. Reds stated that if this were the case, there are obviously issues with Vlad that need to be addressed.

**And my final note: Selfish sustain is not a good focus for a champion. It is a good secondary benefit of a champion, but never a focus. The reason? Your health levels do not impact the enemy team at all. If you do not have significant impact by being alive (mundo Q, W, E), then you have nothing to offer your team. **

**Damage should be Vlad's primary focus, since that's all he offers for his team, not sustain. Removing his health costs (reworking E so its balanced) and sustain at this point would be a better direction than the current rework. **

Are there any Red thoughts on this, or if any of these issues should be addressed?

9 Comments

WoonStruck3 votes

Bump.

Vlad's not really standing out in any way post-rework.

He at least stood out when he managed to get ahead prior to the rework.

What does Riot want to do with him?

WoonStruck3 votes

Bump

I feel this is something that needs to be answered and addressed before Riot leaves the champion to rot.

He currently doesn't offer anything significant to his team.

Cynika1 votes

I wholeheartedly agree with this post.

Empowered q usually comes too late for me in team fights, even when I make sure I have 1 stack going into it.

The sliding cd bar for CR shown to enemy means I typically only get it off on people with no awareness in lane.

Using e in lane is difficult because either opponent will just move behind a minion, or back away if they have no minions to hide behind, leaving me with w/e % less health without any benefit.

Using e in team fights feels terrible because any cc will stop the channel but still drain your health, or a tank can step in front protecting squishies from it. Without any mobility there's no way to prevent this from happening (CR "ms buff" doesn't help at all).

And ult feels underwhelming with the 2% less increased damage, and the heal only coming at the end of the channel usually comes too late to really make a difference.

Idk I just really hope with upcoming patches they fix kit problems and don't just tweak his numbers. The only way I see current vlad being successful is if they dramatically overtune him.

WoonStruck1 votes

Idk I just really hope with upcoming patches they fix kit problems and don't just tweak his numbers. The only way I see current vlad being successful is if they dramatically overtune him.

Unfortunately, I believe this is exactly what will happen, which will just leave him in an nerfed state where he's unable to function.

The reason I want red input on him so badly is so Riot and the player-base can communicate to make him a healthy champion to play both as and against.

The rework didn't even make it healthy to play against him. They made it near-guaranteed that you will 'out-play' him, which is just as unhealthy as having no counter-play.

Cynika1 votes

{quoted} The rework didn't even make it healthy to play against him. They made it near-guaranteed that you will 'out-play' him, which is just as unhealthy as having no counter-play.

Yea agree with this. Whenever I lane against another vlad I just watch his bar and back away when he's getting CR. I'll also just push the wave so he has to start using e to get cs, then all in him when he starts getting low.

There's also the same issue as old vlad where as soon as anyone builds any MR, vlad just does no damage. Rushing magic pen on vlad just feels bad.

WoonStruck1 votes

Actually, old Vlad was WotA->abyssal->void->ryalai's. Zhonya's if the game goes on long enough.

Never had an issue with people stacking MR or scaling throughout the game, since Abyssal let you bypass weak phases by easily 1 shotting waves with E.

New Vlad you just shove under turret and laugh because he can't CS worth a damn under tower anymore. If people build MR, you're largely useless, even with Void Staff.

Cynika1 votes

I guess no one cares about vlad since pretty much every post about him drops off front page pretty fast :/

They're also only giving his ult more healing in 6.10 so far, which isn't going to help him at all. Feelsbadman

WoonStruck1 votes

Yeah, I haven't seen a single red comment on Vlad posts, unlike Swain/Cass/Anivia/Illaoi, etc.

Cynika1 votes

I got a response from Riot Beluga that he'll pass on the idea of getting rid of the CD tell on the CR bar in the petition Annie stun bar thread. But that's probably because I practically spammed replies to him lol

ETA: here's the link to that thread http://boards.na.leagueoflegends.com/en/c/gameplay-balance/ZZs4uxFO-petition-annies-stun-bar

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