List of Runic Echo Junglers (and why)
Explanation: Amumu's clear time is already above average, but Runic Echoes makes it exceptional. His ability to spam W and E without care due to Runic Echoes mana regeneration and proc it very often due to his E cool down makes him an extremely good user of it. Not only this, but his abilities having decent AP Ratios and all being big on AoE makes him make very good use of it's AP. This is all not even mentioning the movement speed that it gives that helps him make use of his W and make his R initiation a little easier.
Explanation: The thought of Brand jungling fills you with determination.
Explanation: This one is pretty obvious so I won't get into too much detail. Diana uses a decent bit of spells to kill an opponent in a gank, not to mention she benefits from the movement speed given. Just makes the most use of it compared to other jungle enchants.
Explanation: Bruiser Ekko doesn't build a lot of damaging items, so a cheap, effective, and synergizing enchant makes a good slot for his 2-3 damage items that he usually builds.
Explanation: Another obvious one. Elise uses a good bit of spells in an average gank, allowing a full rotation to often almost fully charge Runic Echoes. She also loves the movement speed it gives.
Explanation: It's the only jungle enchantment he can make use of.
Explanation: Most people don't realize that Fizz's W procs spell effects, so simply moving around and casting spells after damaging an enemy will cause Runic Echoes to proc on whoever is affected by his W. Fizz's R will also boost the damage dealt by Runic Echoes as well. A recurring theme here it seems, the movement speed given also makes Fizz very slippery (as if he wasn't already).
Explanation: Oh my gosh those clear times. Gragas with Runic Echoes can clear the jungle extremely quickly, clearing at speeds incredibly well (which is going to be a recurring theme with Tanks that get Runic). People also don't know this, but getting Thunderlord's on Gragas allows Gragas' W to proc it alone since his W is already procing both on-hit and on-spell effects and Runic Echoes applies on-spell effects on enemies hit. This is one on-hit and two on-spell, equaling three total, procing Thunderlord's.
Can Heimerdinger jungle?
Can Karthus jungle!?
Can KASSADIN JUNGLE!?
Explanation: Especially with the upcoming buff next patch, Jungle Kat is going to make decent use of Runic Echoes. With her resets in a fight, she will be constantly procing Runic Echoes. Her Q and W make clearing for her decent as well. The extra movement speed also helps Kat become an even bigger ganking machine.
Explanation: A jungle enchant that gives movement speed. Nuff said here.
Don't hurt me Malicious if you disagree
Explanation: Very similar to Elise, a full rotation from Nidalee in a gank should make Runic Echoes proc very often. Not to mention the constant pouncing will make just about any fight that Nidalee is in have a guaranteed proc of the item.
Explanation: The ol' razzle dazzle. The ol' bang pow. The ol' Rumble in the Jungle. Rumble has fallen out of favor in Top Lane so moving him to the Jungle was natural when they buffed his damage versus monsters. Rumble's low cool down, close range abilities makes Runic Echoes a perfect fit for him, allowing him to get in range for his Q much better. His ganks post-6 are spectacular and often deadly for the enemy. This isn't even mentioning his amazing clear time.
By the way, you need the Rumble in the Jungle skin to play this. It is a requirement.
Explanation: When Lane Ryze fails, Jungle Ryze... arises. Jungle Ryze can make good use of Runic Echoes, the movement speed making it easy to get in range and his spells naturally making his clear time amazing. Ryze can make full use of his passive in the jungle and the only thing he has to worry about his simply living, but that shouldn't be extremely hard. If the enemy hasn't warded where he approaches, his ganks can also be very good and funny to watch when the enemy is rooted for such a long time.
Explanation: After a short break, we are back to Tanks who use Runic Echoes for two reasons: a.) amazing clear time and b.) they have decent AP Ratios. Skarner has a third reason however, and that is, unsurprisingly, the movement speed. This allows him to pull enemies a little further with his R and makes him very mobile in general. In the jungle, he can constantly spam Q in order to proc Runic Echoes constantly for high AoE damage and therefore clear time. Not to mention the mana return on Runic Echoes makes Skarner essentially manaless while inside his crystal zones.
I've heard of this but have never seen it. Be careful with this one.
Explanation: The movement speed. The clear time. The AoE damage. It's too much synergy to not make use of.
Explanation: Zac, surprisingly, makes incredible use of this. Maxing his W first allows for AMAZING clear time! It's some of the fastest clearing I have ever seen among Tanks. Zac can easily clear his Jungle in NO TIME in order to pull off his amazing ganks later. The movement speed also makes his ultimate much easier to use and more effective. The tankiness lost is not missed as much as you expect when you are nearly killing the enemy ADC by simply EWQ.
cough... CAN ZYRA JUNGLE!?
A comprehensive list of Runic Echoes junglers. Add, reduce, or talk about the list below. Opinions are fine. Runic Echoes is currently flying into the meta and so I made a list to show just HOW MANY champions can make use of it.