Idc if you want to make azir viable again

koshkyra··6 votes·2,548 views

Make his laning less oppressive. Increase his mana costs or something, idc, that shit is literally emotionally painful to lane against.

7 Comments

saltran5 votes

Azir has been the champ with the most overloaded kit on release to ever be created (outside weird things on Lol beta).

Take a look at his patch history through all the years and count the nerfs or mehcanics removed that go beyond simple nerfs.

Joe 2nd1 votes

As Azir main I agree that his laning is really unfun to play vs. But to be honest that is only good thing about him now, all midlaners outdamage him in mid/late game (he got good dmg in late, but its weaker compered to others)

What makes his laning so painfull is lack of counterplay. He is super safe in lane and has easy poke (his q is “skillshot” but it is almost impossible to miss). But again his downside is that he has little to now kill pressure, so you will have boring time in lane, but at least you dont have to be worried about being killed.

Anyway, Azir is in bad state now, but I want him to stay this way (maybe only buffing his kit without touching numbers, like giving his e knock up back) cuz he his still playable for us mains, but he isnt too strong to be problem.

LTK KoRo1 votes

Azir is oppressive both in lane and outside of lane. He's too safe with this dash+ult

Paroe1 votes

tbh azir is kind of just a failed concept. IMO his sand soldiers need to be autonomous.
One thing id LOVE to see in that respect is his E having a "formation" function, while in base you can choose a formation for your E to move soldiers to that also gives you a bonus. Like... "Shield wall; 25% less damage, soldiers form impassable terrain". Or "Circle formation; Soldiers move around and with azir, 50% less damage".

The whole theme of a "general" has so much potential, but Azir does NOT live up to that potential.

Handy Sandy 1 votes

Community: "His shuffle makes him hard to balance" Riot: "We're at a crossroads for this rework, should we make him into an artillery mage or a battlemage balanced around the shuffle?" anyone with a brain: "Artillery mage." Riot: "Let's balance him around the shuffle!!"

????? its honestly so easy to balance him but they keep insisting on a mechanic that has no reason to be on a mage and then buff him to be good early game. remove his mobility, replace it with a passive/stat steroid/soldier gimmick like holding shields which has been suggested since the beginning of time. Increase range, then play around with numbers and ratios. what makes him unique? sand soldiers. Not mobility. Azir will always be azir if his Q and W stays the same.

Lauchmelder1 votes

{quoted}

Community: "His shuffle makes him hard to balance" Riot: "We're at a crossroads for this rework, should we make him into an artillery mage or a battlemage balanced around the shuffle?" anyone with a brain: "Artillery mage." Riot: "Let's balance him around the shuffle!!"

r/azirmains: "The Shurima Shuffle is his identity, removing the combo is removing Azir."

Just give him a different E already. At this point I'd take an Orianna E where his soldiers just move towards him and give him a shield for it. Azir is an emperor, his playstyle should be similar to Orianna commanding her ball instead of "hurr I can shuffle".

If you wanna keep the shuffle then make it a combo with the new E, as in: "If the soldiers move towards Azir using 'Shifting Sands' they temporarily replace Azir as base point of 'Emperor's Divide' with the additional soldiers pushing enemies into him."

Removes his mobility making him harder to play due to being easier to gank, adds skill expression and makes him balancable to a certain degree.

Paroe1 votes

[{quoted}](name=Shuriman God,realm=EUW,application-id=3ErqAdtq,discussion-id=sdYraGlh,comment-id=00040000,timestamp=2018-09-09T17:07:10.796+0000)

r/azirmains: "The Shurima Shuffle is his identity, removing the combo is removing Azir."

Just give him a different E already. At this point I'd take an Orianna E where his soldiers just move towards him and give him a shield for it. Azir is an emperor, his playstyle should be similar to Orianna commanding her ball instead of "hurr I can shuffle".

If you wanna keep the shuffle then make it a combo with the new E, as in: "If the soldiers move towards Azir using 'Shifting Sands' they temporarily replace Azir as base point of 'Emperor's Divide' with the additional soldiers pushing enemies into him."

Removes his mobility making him harder to play due to being easier to gank, adds skill expression and makes him balancable to a certain degree.

Riot should probably take a page from SMITE. I think its Chang'ah or Ne'zha that has a soldier ability. Riot could take that, and form azir around it without breaking him.

Or they could do the other extreme and turn him into a proper marksman. Azir has the single best basic attack animation in the game.

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