I love Riot's Balance Philosophy. I really do.
In their latest efforts to encourage Top Lane Champions to buy
over
, they're looking at nerfing
"so that it deals more damage to jungle monsters than other units to bias its effectiveness in favor of junglers." In other words, it's going to start doing less damage to minions.
How about instead of discouraging Top Lane champions from purchasing jungle items, you actually make their Top Lane equivalents more enticing.
I made a whole thread the other day about how I can't justify purchasing
when
is a far better HP + Armor Item and
has far more Offensive value when you couple its semi-controllable Passive, and Challenging Smite's Active Effect.
Please check out my earlier thread on the issue for more context and information: http://boards.na.leagueoflegends.com/en/c/gameplay-balance/6P6QT1Ez-i-find-it-very-hard-to-justify-getting-sunfire-i-even-thought-this-before-ciderhulk-was-a-thing