How would you nerf the following champs
As you know, I've made a similar thread quite a while ago, but at that time, the champs were ones that people considered controversial, this time, we're going straight to U.GG, take the top 3 best champs per role, place them here and see how you guys would nerf them (roles go like this: top, jg, mid, adc, support. I made it like this for ease of writting)
#1: Darius, Evelynn, Zed, Draven, Pyke #2: Moderkaiser, Hecarim, Fizz, Sivir, Nautilus #3: Riven, Yi, Katarina, Jinx, Thresh
As in the previous one, there's just 1 rule: regardless what nerfs you give them, it should not drop their win rate by more than 5%. 5% drop is already huge, so anything bigger is off limits, other than that, go ham.
Mini reworks are not allowed, as those aren't nerfs.
- Doesn't need nerfing.
- The nerf on PBE is fine.
- Doesn't need a nerf, mid laners just need to learn what armor is.
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Spinning Axe (Q)
Damage :
- Revert recent changes to his R.
-
Indestructible (W)
Damage stored from damage dealt by Mordekaiser reduced to 25% from 30%.
Damage stored from damage received by Mordekaiser reduced to 10% from 15%
Devastating Charge (E)
Damage is now flashable.
Revert the 9.14 change, he wasn't an issue before.
Boomerang Blade (Q)
Cooldown increased by 2 seconds at all ranks.
:
Staggering Blow
On target cooldown reverted to 9 / 8 / 7 / 6 (based on level) from 6 seconds at all levels.
Valor (E)
Shield Strength:
: Doesn't need a nerf. Silver and below just need to start picking champs like Leona and Naut who cuck him hard.
Revert the 9.14 change, I don't think she has issues killing anyone.
Switcheroo! (Q)
The 10% bonus damage granted by Fishbones can no longer critically strike (8.13 revert)
Dark Passage (W)
Mana Cost: