@Riot What's the state of Karthus?

D2Vincent··2 votes·466 views

I'd like to know what your opinions are on the current state of my favorite mage Karthus. I feel like ever since his W nerf, he's been in a pretty lousy spot with the new assassin item and with the mage update coming up, I'd like to know if anything is going to happen with him besides a couple tiny buffs here and there (since Riot has said he's gonna get a Sivir/Lucian sized update or something like that)

also will there be any changes regarding his Jungle playstyle? (yes, it's a thing, it's just a little harder to do imo)

4 Comments

axel vazquez2 votes

I think he's, dead.

blackcat13002 votes

I think he is a bit week right now and could us a small buff or some more utility These are some of my ideas for buffing him but Yah the wall nerff really didn't need to happen

{quoted}

this is another idea i had posted a wile back for a Karthus update.

Karthus is missing something to make up for certain falls in the mid game. So I would like the to add a stacking passive to defiled. Passive each kill give you a stack, max 5, each stack gives 1,2,3,4,5 per cent spell vamp Active when toggle on defiled he gets bonus % of ability power to all abilities you toggle off defile. You then loose all stacks and you loose all stacks at the end of death defied.

I think this would be a nice revamp to an old champ and would allow him to return to the pro seen. I would help to prevent early game magic resist shut down and help give karthus back some damage. I would increase his skill cap suitability and would not make him over powered. with max stacks and having defiled on you can have 55%/75% Q 55% E and 75% R This could be redused to only 0.5, 1, 2, 3, 4 Q. I know the ult seems op but late game if it doesn't kill someone life steel usually negate the damage.

I would also like to see 2,4,6,8,5 spellvamp per-stack and 1,2,3,4,5% bonus ap to all ablities. Since you only gain stackes when defile is toggled off and loos all stacks when toggled from on to off, this max for a fun mechanic.

Max stack 200ap change lv 1-5 Wall 5%=10 10%=20 15%=30 25%=50 Defile 25%=50 30%=60 35%=70 40%=80 45%=90 Lay waist 35%=70 40%=80 45%=90 50%=10 55%=110 Lay Waist single target and ult 65%=130 70%=140 75%=150 80%=160 85%=170

Max stack 1070ap change from lv 1-5 Wall 5%=535 10%=107 15%=160 25%=267 Defile 25%=267 30%=321 35%=375 40%=428 45%=482 Lay waist 35%=375 40%=428 45%=482 50%=535 55%=588 Lay waist single target and ult 65%=695 70%=749 75%=803 80%=856 85%=909 %ap could be change to .5,1,2,3,4

Or they could add DFG's effect to his wall of pain and give it an area of affect that if an enemy champion would dash, flash, or tp in the area of the wall excluding Warwick ult they would instantly get teleported in to the wall and stunned for 1.5 sec.

Similar to how Poppy has a wall that stops the dash this one redirects you in to the wall giving Karthus more depth. I could even be renamed _Torn Vale of Eternity _

You know he is warping the space between life and death thus DFG's effect on wall would make seance as would the warping effects on dashes and tp's. they could even change his Q's so they deal double damage large jungle mobs and champs as aoe damage and triple damage to single target large jungle mobs and champions. NOW Lay Waste Cost: 20/26/32/38/44 Mana Range: 875 Karthus unleashes a delayed blast at a location, dealing damage to nearby enemies. Creates a delayed blast at Karthus' cursor position. After 0.5 seconds, deals 40/60/80/100/120 (+30% Ability Power) magic damage to each nearby enemy, this deals double damage if it hits only a single unit.

Patched

40/60/80/100/120 (+30% Ability Power) aoe minions

80/120/160/200/240 (+60% Ability Power) single minion and aoe to champs / large jungle mobs

120/180/240/300/360 (+90% Ability Power) single target champion and large jungle mobs.

this would do a lot of good and would keep him from out farming but give him that early game damage he needs.

KushDid4201 votes

He's still a monster if you play him correctly, I've had games where assassins thought they had an easy lane and got crushed

However people just think he's a ult bot and most players like instant damage nukes unlike karthus who's all constant

blackcat13001 votes

Yes but a 2% pick rate with a 47% win rate is really bad.

Lux 20% pick rate 52% win rate

Lux player are either good or bad

Karthus players are trash bad good great Diamond LCS or Faker level.

This is why people that are already good at playing Kathus don't get worse but get really agitated every time one of his items or he him self gets nerffed.

He is in a bad spot and it takes a person that has his kit down to do well.

P.S. A great Karthus player don't mess up Q's on minions as much as I do i'm only good.

Faker is probably the best he has like a 90%+ minion clear ratio and last hitting with the Q and choosing when to hit on or more minions takes a lot of time to perfect.

More from Gameplay

More by D2Vincent