Riot, ask yourself two questions

TheGrot··2 votes·1,180 views

1). Why are we making these huge changes with the new season? -Is it just for the sake of changing it? Is it because it's "tradition"?

2). Are these changes actually necessary to promote game health, and is there any way of knowing some of these changes won't be a giant step backwards for game health?

If you guys don't feel you could announce your answers to these questions, without feeling the need to justify yourself, then something is wrong with the way you're changing the game (most likely).

Analogy: A teacher calls on you in class and asks you to answer a question. You answer but he/she gives no response. You either A). start to justify yourself and explain why you chose what you did, or B). continue to wait for him/her to say something because you know you're answer is right. If you guys are option A, then you need to rethink the way you're changing the game.

2 Comments

RiotMeddler8 votes

We make changes to the game because we believe we can make it better by either solving current problems or with valuable additions to it. We won't always get that right certainly, that's our intent though. Based off our past pre-seasons many changes will probably be solid long term changes, some will need significant follow up work to get them to the right spot and others will turn out to be poor changes that get removed or heavily modified.

If you'd like detailed thoughts beyond the context with the patch notes on what we're trying to do with specific the Dev Corner's usually the best place to start. Some examples of recent threads from it that go into detail about goals I'd suggest checking out if you haven't already:

http://boards.na.leagueoflegends.com/en/c/developer-corner/MrdMGLpj-assassins-pre-season-class-update-systems-tweaks-and-smaller-scale-updates http://boards.na.leagueoflegends.com/en/c/developer-corner/MmxwV82e-lets-talk-about-plants http://boards.na.leagueoflegends.com/en/c/developer-corner/gERRx9dV-auto-attack-lockin http://boards.na.leagueoflegends.com/en/c/developer-corner/NZK9A5NP-upcoming-kogmaw-changes http://boards.na.leagueoflegends.com/en/c/developer-corner/QjJgio3P-assassin-roster-update-katarina

hunterspec1 votes

{quoted}

We make changes to the game because we believe we can make it better by either solving current problems or with valuable additions to it. We won't always get that right certainly, that's our intent though. Based off our past pre-seasons many changes will probably be solid long term changes, some will need significant follow up work to get them to the right spot and others will turn out to be poor changes that get removed or heavily modified.

If you'd like detailed thoughts beyond the context with the patch notes on what we're trying to do with specific the Dev Corner's usually the best place to start. Some examples of recent threads from it that go into detail about goals I'd suggest checking out if you haven't already:

http://boards.na.leagueoflegends.com/en/c/developer-corner/MrdMGLpj-assassins-pre-season-class-update-systems-tweaks-and-smaller-scale-updates http://boards.na.leagueoflegends.com/en/c/developer-corner/MmxwV82e-lets-talk-about-plants http://boards.na.leagueoflegends.com/en/c/developer-corner/gERRx9dV-auto-attack-lockin http://boards.na.leagueoflegends.com/en/c/developer-corner/NZK9A5NP-upcoming-kogmaw-changes http://boards.na.leagueoflegends.com/en/c/developer-corner/QjJgio3P-assassin-roster-update-katarina

still waiting on those eve VA updates plz

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