Riot Balance Team: You're changing your methods for the worst

TheGrot··32 votes·15,025 views

I made posts on this back in the day when Riot used to do the same thing they are doing now until they eventually improved and changed. Currently, Riot balance changes is down-spiraling into a trend of perpetual nerfs and reworks.

Reworking champions is important when they become non-viable due to having a dysfunctional kit rather than just being in need of buffs. Nerfing champions is important when a particular pick becomes too strong and overwhelming. Buffing champions is also important for when something becomes underwhelming.

Here's a supposed example of why primarily relying on just nerfing can negatively impact game balance: NOTE: For the sake of valuable discussion, let us just presume these counter-matchup interactions are correct. Whether or not they are is a separate debate non-related to the primary point of this post.

Example: Let's say the best mid-lane champion based upon competitive pick/ban-rate as well as ranked pick/ban-rate and win-rate is Leblanc. Obviously we are imagining a make believe meta separate from the one we currently exist in. Let's suppose the 3 best champions to play against Leblanc are: Kassadin, Ryze, and Lissandra. Let's suppose 3 champions that get countered significantly by Leblanc are: Zoe, Zilean, and Velkoz.

Method 1: (Big Nerfs) Now, we're going to try to correct the fact that Leblanc is the clear go-to, best mid laner in the current meta by nerfing her. This will either be a set of big nerfs on one patch, or a set of small nerfs accumulated over multiple patches.

Result of Method 1: Zoe, Zilean, and Velkoz will presumably be picked more in games now that one of their central counters has been hit with some significant nerfs. Kassadin, Ryze, and Lissandra, like-wise, may see less play depending on other factors and interactions with other champions. Let me put these in even simpler terms: Leblanc is good against champion A, B, C....... Leblanc is bad against champion X, Y, Z..........

  1. If champions A, B, C are considerably good in the current meta, Leblanc will likely see more play. This will be especially true if champions X, Y, Z are not very strong in the current meta.
  2. If champions X, Y, Z are considerably good in the current meta, Leblanc will likely see less play. This will especially be true if champions A, B, C are not very strong in the current meta.

**Subsets of champions, rather than a wide-range, become meta as a result of nerf-focused balance changes. Constant nerfs creates a down-spiral where either case-1 or case-2 occurs depending on how different champions interacted with the champion that is targeted by nerfs. **

Method 2: (Light Nerfs, Light Buffs) Lightly nerfing the champion that is considered to be overwhelming while lightly buffing the opposition. In our example, this means lightly nerfing Leblanc while lightly buffing Kassadin, Ryze, and Lissandra. This helps to create a meta where all 7 champions in question may be considered to be viable without having one champion that is clearly overwhelming above the rest.

How do we define a "light nerf" or a "light buff?" Light Nerf: Reduction in damage. Reduced such that Leblanc does not overwhelm Zoe, Zilean, Velkoz to the point that you cannot afford to risk blind-picking these 3 champions as long as Leblanc is available. Not reduced so much that Leblanc is no longer considered a viable counter to these 3 champions.

Light Buff: Increase in damage. Increased such that the champion in question can successfully oppose other champions without becoming so strong that they have no counters or so little that their counters can be eliminated by just 1 or 2 bans.

Summation: From what I have observed so far this season, Riot has followed a trend of nerfing and reworking champions. Rather than increasing the number of ranked or competitively viable champions, this method has the effect of keeping the number approximately the same while simply changing the specific champions that are viable at a particular point and time. Riot should look at the champions that have fallen out of flavor due to over-nerfing and consider a mixed style of nerfs and buffs to achieve balance, rather than relying solely on drastic changes. Buffs to over-nerfed champions should be done to undo some of the previous damage done, rather than trying to go into a different direction with a pseudo-rework. Buffs in general should, while not needing to be overly significant, should have an effect that is seen by how those champions and their opposition interact.

27 Comments

Sir Saltarin19 votes

From what I have observed so far this season, Riot has followed a trend of nerfing and reworking champions

I thought that one of the most common complains was about how Riot only buffs and not nerfs enough which leads the game into a powercreeped state.

Kledy McKledFace5 votes

Nah the damage is too high. Even URF is unplayable now if you compare to other season. I'ts now a ''smash your keyboard'' contest, it's a ''land 1 damage ability first to oneshot everything''.

Look at the situation of the sustain supports : Bard Ivern Janna Nami Lulu Sona Soraka Taric , the only ones viable are Nami because she has AoE CC and Taric/Sona if taken together. Taric cant sustain anything because their adc always dies within a matter of seconds.

All their healing abilities are ultra-nerf from mana regeneration and cost and higher CDR than other champions' damage abilities. Why would Varus q/Jayce e-q CDR be lower than Nami's w? or Taric's q stacks? And why does it have lower values in healing than enemy's damage? Who the fuck balances that?

Really feels like this Balance team don't understand how hard they hit sustain support with this Damage Meta. There's no runes added for this class specifically, because other class would abuse them. And they never adjusted any of these champions in order to be viable in this fuckfest fiesta

Sucction5 votes

[{quoted}](name=Kledy McKledFace,realm=NA,application-id=3ErqAdtq,discussion-id=eQiPKHXE,comment-id=00000000,timestamp=2019-05-16T01:28:37.903+0000)

Nah the damage is too high. Even URF is unplayable now if you compare to other season. I'ts now a ''smash your keyboard'' contest, it's a ''land 1 damage ability first to oneshot everything''.

Look at the situation of the sustain supports : Bard Ivern Janna Nami Lulu Sona Soraka Taric , the only ones viable are Nami because she has AoE CC and Taric/Sona if taken together. Taric cant sustain anything because their adc always dies within a matter of seconds.

All their healing abilities are ultra-nerf from mana regeneration and cost and higher CDR than other champions' damage abilities. Why would Varus q/Jayce e-q CDR be lower than Nami's w? or Taric's q stacks? And why does it have lower values in healing than enemy's damage? Who the fuck balances that?

Really feels like this Balance team don't understand how hard they hit sustain support with this Damage Meta. There's no runes added for this class specifically, because other class would abuse them. And they never adjusted any of these champions in order to be viable in this fuckfest fiesta

Wasn't Soraka literally the best support for months until her changes this patch?

SovereignMammal6 votes

Lmao this dude is crazy Top 5 winrates for supports right now Sona : 55.54% Zilean : 54.92% Nami : 54.17% Bard : 54.00% Janna : 53.59% Enchanters "aren't viable" omegalul

Glaricion2 votes

Winrate isn't everything.

There's issues like learning curves, Main/OTP versus learners, if they are just a niche pick, and more will effect winrates.

Those 5 are most certainly top tier picks, but I highly doubt that Nautilus isn't in the top 3 after all his buffs.

I mean, going by WR, according to Lolalytics Lux is the third highest Plat+ WR support w/ 53%.

I think we can agree that Lux isn't the third best support in the game.

Sir Saltarin2 votes

Zilean and Bard are mage Supps, not enchanters.

Enchanters are on a state in which they dominate soloQ but are invisible on pro play, read that info how you want.

Daddy Ants1 votes

[{quoted}](name=Sir Saltarin,realm=EUW,application-id=3ErqAdtq,discussion-id=eQiPKHXE,comment-id=00000000000000000001,timestamp=2019-05-16T09:45:37.766+0000)

Enchanters are on a state in which they dominate soloQ but are invisible on pro play, read that info how you want.

That's not a bad thing, it's about time the support meta shifted.

Facing Pyke, Nautilus, Thresh every game was tiresome.

Bløød Zerø1 votes

{quoted}

Wasn't Soraka literally the best support for months until her changes this patch?

Yep soraka was the best enchanter support for many patches and probs still is unless rito overbuffs yuumi till she's god tier Cus god knows the other enchanters aren't being buffed anytime soon let alone not nerfed. Let's look at the situation only soraka and a couple other enchanters weren't hit by the shield nerfs that were champ specific.

Like idk riot buffs damage to be powercrept so hard and people complain so much about this. On the other hand riot also nerfs shields and ways to prevent the power and high damage problems we have because people cry about being able to save your adc from a fed assassin.

Jesus take the wheel at this point, like the whole point of shield and enchanter supports are to protect and buff their adcs and team. While I agree the ardent meta was aids and shouldn't be a thing, why is it I feel as if janna's primary tool being her shield is useless almost and now she's much better being aggro early while trying to just abuse her cc. Why does lulu feel like you now only use her e to give pix autos to your carry and not to shield anymore?

Like this is backwards you can't take in one complaint of damage being too high, ignore it but something that prevents high damage from being an issue such as shields you weaken their strength and then further weaken it again while basically leaving the damage high still. Okay shields are annoying to play against when too strong but like you can reward for skilled shielding rather than removing the reward for that too. Like I think reducing lulu shield duration to 2 seconds from 6 is a good nerf but why nerf the strength of the shield too and shield power bonus on enchanter items? Like if you gonna make it so she has to shield basically right before the damage is applied make the shield get a bit of its former strength back. I like that janna shield decays but early its useless and only really blocks one auto while you probably will be cced to death by naut's new dmg buffs and whatever early damage the adc musters.

Also someone tell me why did orianna shield get nerfed in the shield nerf? She rarely ever actually maxes it first or even second and rarely builds one singular support item???

Daddy Ants1 votes

[{quoted}](name=Kledy McKledFace,realm=NA,application-id=3ErqAdtq,discussion-id=eQiPKHXE,comment-id=00000000,timestamp=2019-05-16T01:28:37.903+0000)

Look at the situation of the sustain supports : Bard Ivern Janna Nami Lulu Sona Soraka Taric ,** the only ones viable are Nami **because she has AoE CC and Taric/Sona if taken together. Taric cant sustain anything because their adc always dies within a matter of seconds.

That's complete bullshit.

All enchanters are viable.

Sure Nami and Sona are the strongest but all are viable.

EnigmaticMachine1 votes

[{quoted}](name=Sir Saltarin,realm=EUW,application-id=3ErqAdtq,discussion-id=eQiPKHXE,comment-id=0000,timestamp=2019-05-16T00:37:13.234+0000)

I thought that one of the most common complains was about how Riot only buffs and not nerfs enough which leads the game into a powercreeped state.

Yeah this guy doesn't know anything I stopped reading after the first sentence because he was talking out of his ass.

The thigh guy18 votes

Except riot always buffing shit is the reason we are stuck in this meta of “damage and only damage forever damage always damage”

Pika Fox7 votes

Theres a reason why theyre the balance team..... and youre not.

FSRER7 votes

And you think what? That the balance team is doing well? Because if you do believe that, you aren't playing the same game as we do.

Pika Fox1 votes

Yes, a small minority dont like the balance team. Such a tragedy of the .000001%.

Putyin4Life4 votes

Says an unranked with 0 ranked game. You aren't aware of the fact that most players think balance team is not doing well rn. It took like 3 months to nerf riven and vayne. 3 fucking monrhs

Pika Fox1 votes

You ever stop to think that maybe, just maybe, they didnt need the nerfs then? I know its a hard thing to imagine but you arent on the balance team, and theres a reason for that.

TrevorAlu2 votes

[{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=eQiPKHXE,comment-id=00020000000000000000,timestamp=2019-05-16T16:54:01.995+0000)

You ever stop to think that maybe, just maybe, they didnt need the nerfs then? I know its a hard thing to imagine but you arent on the balance team, and theres a reason for that.

well considering they just got them, and that the balance team is always right, then yes they did need the nerfs. nothing changed in the 3 months they were broken to suddenly give them a nerf, they were just late as usual. you really shouldnt talk about game balance if you have no experience playing the game...

Pika Fox1 votes

Nothing changed. Its not like theres a patch every 2 weeks or anything. Nothing changed.

callmetopkiler1 votes

Oh yeah,but do you know Riven has been extremely weak for 3 years ?? 3 fucking years!! But never get noticed.

Daddy Ants1 votes

{quoted}

Says an unranked with 0 ranked game. You aren't aware of the fact that most players think balance team is not doing well rn. It took like 3 months to nerf riven and vayne. 3 fucking monrhs

And Jinx has been broken since like patch 9.3 and they haven't even said "We're watching her" or anything.

SuperTopLFBottom4 votes

[{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=eQiPKHXE,comment-id=0002,timestamp=2019-05-16T01:39:27.924+0000)

Theres a reason why theyre the balance team..... and youre not.

Yeah they knew the right people to get their job despite being absolutely unfit.

Big Tiddy Fox GF2 votes

Yeah, because they're looking for the worst change in the game.

Just by looking at this patch note make me internally screams.

But oh well, us mere mortal aren't worthy to complain about the balance team because we're not in it

SirHydro3 votes

Actually expecting Riot to be competant ...............

loso61202 votes

What's a big nerf/ buff though? I think theres way too many champs to properly balance so each one can have an even win rate and really, some of them only get taken advantage of at the highest elo for a specific reason. What is lb? Early game assassin. If that's what you want, theres really no better. Zoe is poke, velkoz is team fight, ryze is split push, zilean is utility/zoning, kass is late game assassin, and lissandra is engage. They are just the best at what they do and you p.k ick them based off landing phase and what they bring to your team comp. Say what you want but this game is way more balanced than it has been. Yeah it's all damage but I prefer that way over ardent censor. Each style has a counter and you can win a game during draft if your team chooses properly. Unless your pro, most changes dont make a difference. Theres just some champs that at the highest level can do way more than what the average player can pull out of them and that's where you see how they're really broken. The changes are a lot sometimes but I dont play a moba because its brain dead. I like that by staying on top of the curve and guessing the meta, I can get an advantage over my opponents without even taking my in game skill into account. Theres almost no way to balance everything cuz someone would find a flaw. Just how games work. Even if something is just a little bit stronger, it would eventually create a disparity so just chill, read patch notes, and try your best like the rest of us.

DalekZec2 votes

With how incompetent and clueless the balance team are, and further more ruining the game and making it more shit (which i don't even know if intentionally or they don't even know it), it's safe to say that League of Legends is runned by people who don't even know what the term "game" is.

And that's an enough reason on why "fire the balance team" is valid point, yet we aren't allowed to say such things because mods are all "but what about their family and kids?!? How will they feed them?!?"

Jinchúriki1 votes

we all should stop playing this game the only thing riot cares is to make skins not to fix the game. YASUO 100% crit with 2 items yi is so easy to carry even if a kid without fingers plays him. There are a lot of others champs and i wont tell about all of them just we made this game so famous and the company we supported dont cares about the community.

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