GP nerfs on the PBE right now

Tychusfindlay918··10 votes·2,124 views

Meh is all I can say.

I agree with mana cost nerfs, but they put it on his seldom-used W which is really only going to nerf him in his already tough ranged matchups but won't really do shit when he's facing melees considering that its a lousy 10 mana nerf.

The barrel nerfs are kind of OK, but don't really fix the issue of sitting on a barrel all day long. I would have preferred 15/25/35/45/55 seconds per level. That way he would have a 15 second window to utilize a barrel he places down but in mid/late game it'd basically go back to live functionality. 40 seconds isn't going to be all that noticeable given how fast CDR can be stacked with even just first back.

Considering the fact that GP is basically the #1 top laner right now these nerfs are really tame.

The mana nerf should be on his Q, with maybe a compensatory mana return on kill to give him the incentive to use Q to farm and punish him when he tries to treat melees as gold pinatas.

13 Comments

Arthem696 votes

Remember when gp could hold 7 barrels at a time? I remember those days. I regret not abusing him more.

no to toxic2 votes

I remeber people stacking them all the time not knowing their dmg doesn`t stack

Arthem691 votes

Yeah I did that the first few games I played with him. I was a noob. I still am.

Blåbæret2 votes

GP needs to be punished for harassing with his Q. As it is right now, the champion is braindead safe with no risk. A supposedly melee champion that is rarely in melee range. If he is in melee range, it's because he's camping on his zero counterplay barrels. Playing melee vs. this champion is literally impossible.

Death by Glamour1 votes

I thought klepto was the problem with gp and several others, wouldnt it be better that they just dealt with it now ratherr than kicking the can down the road

Tychusfindlay9181 votes

[{quoted}](name=Pink Leg Warmers,realm=EUW,application-id=3ErqAdtq,discussion-id=sPA9Tyjh,comment-id=0001,timestamp=2018-02-09T01:52:10.415+0000)

I thought klepto was the problem with gp and several others, wouldnt it be better that they just dealt with it now ratherr than kicking the can down the road

I'm not focused on utopia, I'm operating under the assumption that riot has assumed klepto to be nerfed enough and in a fine state.

SithesisLord1 votes

They´re also removing the 20% potion and elixir duration from Inspiration+any tree combo and turning it into an Inspiration rune.

I´d say they just go through with those nerfs then we´ll see if GP needs more, because his main problem isn´t the extra gold from Klepto, but rather the sustain he got from potions and elixirs.

Tychusfindlay9181 votes

{quoted}

They´re also removing the 20% potion and elixir duration from Inspiration+any tree combo and turning it into an Inspiration rune.

I´d say they just go through with those nerfs then we´ll see if GP needs more, because his main problem isn´t the extra gold from Klepto, but rather the sustain he got from potions and elixirs.

"main problem isn't the extra gold from klepto"

That is very debatable. When klepto was nerfed, potions seemed to have been made rarer already, and GP is still killing it.

Lucian Waifu1 votes

The magical armor pen and massive damage combined on the barrels needs to be changed. His kit shouldn't be designed around bursting multiple people late game and slowing them all in one spell.

Ahristocats1 votes

inspiration is getting nerfed

inspiration+resolve is getting nerfed

gp is getting nerfed

other toplaners are being buffed

This is enough

GayFluffyUnicorn1 votes

Gp will be literally trash again. Klepto nerfs, now inspiration and the combination nerfs (potion elixir blabla)+the kit nerfs+bruiser keystone and buffs to renek and darius. Hope you fucktards are happy now. ADCs just get buffed and buffed and buffed and instead of saying: hey riot give us a fuckin keystone already and base stat buffs to melee so they can deal with someone like gp we just want him to be nerfed into the same trash tier as the others.

leakinb1 votes

Just increase Q mana cost then that's fine Make it not spammable during laning

ChaddyFantome1 votes

The mana nerf should be on his Q, with maybe a compensatory mana return on kill to give him the incentive to use Q to farm and punish him when he tries to treat melees as gold pinatas.

This. I said back when they originally changed his Q that the change is bad, because it discourage shim from using it to farm and instead incentivises him to just Q the opponent like pantheon and prerework Ryze all day.

Revert the change, please.

More from Gameplay

More by Tychusfindlay918