Rammus Changes

Big Lincoln··2 votes·2,179 views

https://pbs.twimg.com/media/C-2d0ZHXYAAW15b.jpg:large

your thoughts?

I don't care much for the super-low cooldowns; I feel like spammy tanks are abundant enough, but it's been the (incredibly annoying) direction every class has been headed. I like the change to his taunt and his ult, but I don't know if we should be giving a tank the DPS potential that Rammus is about to get. R is more interesting; I've always liked the idea of him being able to shake down turrets, but it's never felt as significant as it should be.

Crit Rammus is being unfairly gutted.

14 Comments

LyingOnLine3 votes

Seems like a big ole bunch of nerfs to me.

The 60% slow on W means you'd have to be a retard to ever get near him when he has it on.

Duration on Q is much more important than minor increases in the move speed, too.

Hell, just the reductions on W's resists mean he's shit in the early game. He'd have to build two armor/MR items to make up for what they're removing there.

Salron2 votes

I'm really glad that the "anti-ad" champion no longer gets 120 MR from W Now he actually has to build some in order to get a similar amount of MR from it

Very Hard Engage1 votes

and im deeply upset by no longer having a punishment tool to destroy poor enemy team comps 5 hypermobile ad champs. you should lose on champ select.

Salron1 votes

{quoted}

and im deeply upset by no longer having a punishment tool to destroy poor enemy team comps 5 hypermobile ad champs. you should lose on champ select.

What does that have to do with what i said...? I'm talking about him getting 120 MR from pressing W you're talking about picking him into all AD teams

Very Hard Engage1 votes

W is what made him potent against AD.

now hes a laughing stock.

this is a gutting, they are trying to end rammus as a counter to ad and make him a makeshift "tank"

Meep Man1 votes

I'm confused. If anything his W is better against full AD since now, once he has 200 Armor, it both gives him more Armor and more damage against basic attacks. Not to mention his R was given a slow and his Q got buffed unless the enemy interrupts it, which usually doesn't happen if you use it right. But even then it's CD got reduced by 40% at max rank.

Very Hard Engage1 votes

except +200 armor is 3 armor items.... (minimum)

making him worthless against early game lee/riven/fiora who will just walk all over him now because he doesn't have an early 65% damage reduction ability

oh you rushed 3 armor items? heres any AP mid laner to mess your $%^& up. old DBC didn't need mr items in the build to function, just health. now he also needs MR to be a compentent front line.

believe me, as a rammus player. this whole rework, is designed to destroy rammus capability of shutting down AD.

now that he doesn't get free pen and instead gets a slow, hes CRIPPLED in the 1v1 department, sticking isn't rammus' issue, thats what taunt and Q are for. BUT OH WAIT, NOW Q HAS BEEN GUTTED, capable of being interrupted. now riven just W's and your chase is over. she gets away.

rammus deals all around less damage with his kit, and it DEMANDS a second rotation instead of auto attacks.

the ult is NERFED due to lowered base and gaining ap scaling? wtf? and removed pen yet again.

STICK HAS NEVER BEEN AN ISSUE.

Turbine Blade1 votes

The Ult gets a stacking slow so you can't ignore it, the W isn't just bonus armor or MR so it actually is a minor buff with an item each, and without a stun, Q is overall a buff by level 6. The W slow and the Q channel combined are a little rough for chasing(and in general), but he still crushes AD comps by out rotating and having stupid high armor capabilities.

Very Hard Engage1 votes

after 3 items when he no longer needs the W to begin with in order to front line their damage.

you gravely misunderstand 20 + % value.

you need base to cap on the % gains. no base = no %value. hes worthless without items namely early and mid game.

dont get me wrong, his armor potential is greater after he has items backing him UNFORTUNATELY with no items, he literal garbage.

Turbine Blade1 votes

He has 30 base armor and MR. These are accounted for in those percentages. So at level 1 the values run similar(slightly worse) to old W. Without runes. With 9 flat armors, you get 40 armor from W rank 1, just as before. It's almost as if it was intentional(because it probably was).

At level 10, New rank 1 W will give you ~125 total Armor without runes or items while old rank 1 would give you ~110.

The idea that you need 3 items is flat out wrong, though. Especially if we're talking armor specifically. At level 18, new rank 5 W gives you comparable stats to old rank 5 W with just a ZZ'Rot. 107 base armor, 55 from Rot, 133 armor from new W. And 9 and 6 from the flat armor runes you're likely running. Scaling MR with base MR and ZZ'Rot actually gives you comparable MR too. Gargoyle Stoneplate's with passive on would do you even better.

The only reason new W runs worse early is because you won't max it most games. But even then, it's not a massive nerf at any point and is like a fairly large buff at three Resist items.

Azureee2 votes

Rammus has never been a problem, I don't even have the champ unlocked lmao and this just looks like a bunch off nerfs. Fun times if you play him I guess /s

Penns1 votes

Me reading this: "yeah... ok.. bonus armor 20 flat plus WAT?" So Rammus with Thornmail, Tabi, Deadmans, runes, masteries and stuff has around 300+ armor right? So thats... over 200 bonus armor with 100% uptime if you want to? Or does the cd start when it gets toggled off?

"alright.. hm.. New: slows enem.. no.. noo whyy". I must say, not sure if I like those yet lol. But at least he doesnt get to press W for MR with 0 mr items.

Meep Man1 votes

If I recall, the cool down starts when the ability ends. Don't quote me though.

Turbine Blade1 votes

Pretty sure live is on cast and pbe is after cast. That's how it seems in videos, haven't hopped on to check. So it's a buff with no CDR, and a slight nerf beyond 30% CDR.

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