Singed gas rework idea
Credit to kaamos
Rather than mana singed uses gas pressure as a resource. (His canister makes gas) It builds up quickly but his abilities consume it. Max 100
Passive: singed leaves a trail of poison behind him when he walks. Enemies are poisoned for 3 seconds dealing magic damage per second. ThE size and damage of the trail is based on his gas pressure.
Q: sticky gas: (consumes all gas pressure) singed throws a canister of gas that leaves a cloud on the ground slowing enemies equal to the amount of gas consumed. Also deals damage to enemies hit by the canister
W: singed gains movement speed and holds his sheild up reducing his damage taken from that direction by 20%. (he can not turn around) Singed can move through units and pushes them aside. enemies hit by his charge will be hit for physical damage
E: same as before
R: dead nerves: Passive gains 4/7/10% damage reduction Active: for 10 seconds singed gains movement speed and doubles his gas pressure gain. Also his poison damage is doubled/trippled/quadrupled