Re-upvoting Mercy System
I played a game in my series where the enemy had two people rage and DC.... 3v5... the other team kept fighting and trying to keep up but its practically impossible.
I saw a post about it but I agree, in that situation, those who quit should be punished, and the team that still has 5 players should be able to vote to give mercy. Mercy just relieves the amount of LP lost to maybe 50% less LP loss and if you're in your series matches, it shouldn't count against you.
OF COURSE THOSE WHO QUIT should lose the exact amount of LP they should or more for quiting.
You literally have nothing in your control to turn that match around, 2 team mates quit in the first 10 min. Its no way in your power to change that and it shouldn't penalize you.
Its like getting -10 LP for getting hit by a car that ran a red light....
EDIT: Something else to point out. The option to vote for mercy would have to meet specific criteria, I would like to hear from the community what criteria you think would be the best for a mercy system like this. I was thinking that those who DC have to have been disconnected for a certain amount of time, and the option to vote for mercy would only come up after the match is finished. So right after getting "victory" you would have to vote yes or no before getting to the end match screen. Just an idea, let me know what your ideas are!
