Riot, any plans to address damage?
Sure, making the game more solo oriented and nerfing adc’s is nice but i still believe damage creep is the biggest problem right now, and has been since the pre season. There is way too much damage right now.
The game is basically: finish 1 or 2 items, then it becomes whichever champion gets the jump on the other can 100-0 them in one rotation (Unless they’re a tank). You used to need a huge lead to 100-0 someone in a single rotation. Like being 5-0 and 2 levels up or something. Now you barely need a lead, just finish your first item and get the jump on someone. Hell, even supports and tanks can chunk someone for most of their health these days, without even building much damage (if any). It’s just absurd. League feels more-so like a fighting game, and far less strategic with the increase in damage across the board.
