Something needs to be done about 2 of the new jungle items
Right now, out of the 4 new jungle items, there is almost no reason to get Poachers Knife or Stalkers Blade when you compare them to their counter parts.
Poachers knife is meant for counter jungling, but counter jungling only lasts for the first half of the game at max before it really doesn't start to matter at all. And besides this, the buff it gives to smite isn't really that good. It ONLY effects the creeps in enemy jungle for the bonus, and it gives a measly 20 extra gold, a reduced CD (the really only good part) and a short MS increase. Compare it to Rangers Trailblazer, which shortens smite always by 15 seconds, hits the whole camp and stuns them and gives back 15% of your missing health/mana, poachers seems lackluster even for strong counter junglers. I suggest buffing it so that it seems like an equal alternative to trailblazer.
Here's my idea: New Poachers Knife: when Scavening Smite is used on a creep in the enemy jungle (does not work on epic monsters), it deals 100 bonus true damage, gives 20 extra gold, decreases smites CD by 30 seconds, and adds a stack of Stolen Glory. Stolen Glory stacks indefinitely and each stack adds 5 bonus gold for each enemy jungle creep taken and adds 5 maximum health to the holder.
Poachers Knife is for junglers who want to counter jungler and secure buffs. Gives them an advantage in smite wars for stealing buffs and increases gold the more they counterjungle.
Now, as for stalkers blade, I haven't really seen anyone get this, as it gives the worst smite imo. tiny amounts of true damage and a slow, which might help secure a kill but most junglers aren't going to get this when they can get skirmishers sabre and do true damage on hit for more damage in 2 hits + reduced damage from target + sight. Its not even a comparison for what to get, unless your facing tryn to abuse the smite bug that kills him during his ult. Right now, instead of opting to get this, most single target gnak favoring junglers are getting skirmishers, whereas tanks are getting rangers since they need the sustain and clear time it offers. So buff stalkers to make it worthwhile
heres my idea chilling smite can be cast on enemy champs to deal 80+10 per champ level true damage and snare them for 0.5 seconds. after the snare ends, the target is slowed by 25% for 1.5 seconds. A kill or assist on the target within 10 seconds of using chilling smite will reduce its CD by 20 seconds.
Suddenly, its a viable alternative to the other forms of machetes upgrades and might get purchased by champs looking to constantly gank. Right now it is just far too meh to get when your passing up on the other options of jungle items and their smite buffs
Also, reduce the Devourer magic damage of hit to 25. Right now, its far too strong considering you get 40 and can immediately start stacking. I know that I personally have had 132 bonus magic damage on hit by the end of one game.