In a time when vision is most important, vision is the hardest to get
Games in season 6 snowball incredibly easy. I think we've all realized this and I know its something Riot is working on. One of the easiest ways to snowball a game is through ganking and rotations. The primary counter to ganking and rotations is vision. However, in season 6 it is harder than even to keep vision up, allowing ganking and rotations to be more powerful, allowing games to snowball easier and easier.
One of the things that has really bothered me this pre-season is that on top of removing green wards Riot also nerfed the yellow trinket ward duration when they made it upgrade automatically. It used to be that with an upgraded yellow trinket wards would last 180 seconds but now they last a maximum of 120 seconds. This makes it impossible now to reach the ward limit of 3 green wards unless you have an item that grants additional wards (Tracker's knife, sightstone items, etc.) I know some of you will make the argument of "you can have unlimited wards with blue trinket" but that doesn't really help because any team with a brain can clear out blue trinket wards around dragon/baron or easily clear out your blue trinket wards around your lane and return a few seconds later for another gank.
What this ultimately does is increase the burden of warding on the jungler and the support since they are the only roles that can reach the ward limit. Furthermore, Tracker's knife and sightstone wards last longer than trinket wards, making jungler and support warding even more important (never mind the fact that they nerfed sightone ward duration as well.) Warding should be a team effort but in season 6 when I play a non-support role I feel like my trinket is always on cooldown and when I play support I feel like I'm the only one warding the map. Overall this season has been incredibly frustrating because I don't have any FREEDOM to choose how and when I ward on the map. Vision is a commodity but in season 6 there is no way for me to invest in that commodity when it would greatly benefit my team.
First off, yellow trinket wards need to either have their duration increased or their cooldown decreased so it is at least POSSIBLE to reach the 3 ward limit without having a warding item. Either that or make it so that your charges refresh any time you return to base like Tracker's knife or the sightstone items.
Second, what's even the point of having a ward limit theses days? With green wards gone why limit supports and junglers (the only people who can have more than 3 wards on the map) to only having 3 wards? Remove the ward limit so we at least have the choice of how and when we want to use our wards.
Third, there should we a way for teams to invest in vision if they want to. Its actually really infuriating that I have absolutely no way to purchase vision (besides one pink) when my team is getting ready for a baron or dragon. I don't really care what that option is but we should at least have something that we can sink a few gold into. Hell, I'd even settle for a mandrake ward or even a purchasable "blue trinket ward", just give me something that I can buy to HELP my team with vision.
