League feels kinda slow nowadays?

Nhifu··1 votes·682 views

I thought the design motto for league of legends was; 1- Viewer friendly 2- Interesting champions 3- Balancing (toxic champions to play against)

Communities main complaint right now ADC meta is not enjoyable 1- It's boring for players and viewers alike 2- We see the same champions over and over 3- It's deteriorating when the enemy ADC is unkillable

I feel that the game is too centered around roles, rather than builds. Building damage vs Building as an assassin/ADC Building magic damage vs Building as a mage Building tanky vs Building as a juggernaut Building cooldown vs Building as a support

Tank's faceroll damage comps (juggernaut issue), then we cry tank meta Protect the ADC facerolls tank comps, then we cry ADC meta

Viewer Friendly Game times are too long, no one wants to watch a 40 minute game, nor do they want to play them. Tournament view counts are pretty low (look at lolesport videos)

Interesting Champions Like I said earlier, roles kind of pooped on interesting champions. We won't be seeing the interesting (solo queue streamer) champions played thanks to the role meta.

Balancing ADC meta needs to go, we've seen enough of it and it's not interesting anymore. Buff ADC survivability (lifesteal) and lower their damage.

1 Comments

Winterwings1 votes

I was really, truly willing to go along with all the stuff you said, but then you just had to drop the ball. "Game times are too long, no one wants to watch a 40 minute game, nor do they want to play them."


I Would! I would both like to watch some 40 min games, and play them, cos... IDK what game you're playing but all i keep getting are these boring asf 15 min onesided stomps all the damn time (Compliments of autofill in 90% of the time), where the games are usually actually decided at around the 5 - 10 min mark.

It's honestly gotten so bad recently, that i don't even play on this account anymore (Main, Dia 4) and instead resort to playing on my silver and gold smurfs just to spice things up a bit and have games with some actual duration and substance to them.

I honestly don't understand this whole notion of "games need to end quicker" NO, they do not! Games need to not be decided at super early stages of the actual game.

Back in early seasons, it was the norm and was expected of the players who queue up to have at least 30 - 40 minutes of their time to dedicate to the game or not queue at all...

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