Why do melee champions have such slow attackspeeds? (Skills)

Nhifu··17 votes·1,519 views

Tristana 110% attackspeed at rank 5, LMAOOOOO

Even MasterYi can't get on to that level of attackspeed. His ULT at 16 is only 80%

The top level of Yasuo players usually run 28% attackspeed btw. And the only reason he's playable because he has room to outplay certain ADC's (IN SOLO QUEUE)

Tanks run with 15% even with full tank builds

MissFortune 100% attackspeed bonus for 4 seconds

There really needs to be a bonus for melee champions in GENERAL Tank meta only exists because ADC's can't destroy people if they get stun locked. Or you lose a majority of your games because your bot lane completely sucks XD

Blame your support for not picking Janna

26 Comments

BobaFlautist17 votes

% attack speed buffs are meaningless on their own - base attack speed has a huge influence on how fast a given champion is actually attacking.. I don't have time to look it up myself, but the League Wiki has a page that shows the amount of attack speed a given champ needs to cap it.

And comparing You and Tristana is asinine. Tristana has one steroid, her q. Yi has three: his passive, his ult, and his E, and they all scale with ad, with crit, and except his ult, worth attack speed. Tristana's Q only scales with ad and crit.

Durzaka5 votes

This.

First, ASP isnt important on everyone, so the fact Tanks dont have it is completely irrelevant.

Ans yas runs it because he scales so well with it (his natural item build, and the fact his Q gets CDR from asp is why he runes 28% asp from runes).

But most importantly is base ASP. Yi's is much higher than Tristanas, ignoring everything else.

YumaS2Astral3 votes

It is also important to note that Yi's ult ignore attack speed slows, so against champions with attack speed reduction or items like item 3143 item 3075 item 3110 this is very useful.

Red Wreckage1 votes

trist is ranged yi is melee

checkmate scrub.

also wtf server u play in? Yi's E scale with crit?. His passive 1 extra AA every 4th deals half damage.

Zero Skill Tank1 votes

'is melee' as ultimate 'checkmate' argument... against a post that only pointed out how comparing tris and yi is nonsense.

NA Boards are in really sad state.

MangelinaJolie9 votes

Tanks run attack speed runes for jungle clears.

Of course ADCs have steroids for their main offensive damage output. Guess what tanks have...? Steroids for their defense.

EndlessSorcerer2 votes

It's also fairly common in top-lane for last-hitting under tower.

Cowseed5 votes

What the heck even is the point that this post is trying to get at?

Sasogwa2 votes

{quoted}

What the heck even is the point that this post is trying to get at?

adc steroids are overtuned?

Cowseed4 votes

But he's comparing the AS of a class that is made to auto to tanks which aren't even meant to do damage. And then he goes on to ask for melee AS to get buffed. This is just salt fueled rage.

Hayaishi25 votes

{quoted}

What the heck even is the point that this post is trying to get at?

Trying create another melee vs ranged thread.

AirKingNeo5 votes

Most melee champions have higher base attack speeds. Even Maokai has higher than Jax.

TwinkiePro3 votes

Tanks have some of the highest base attack speed. It may not scale as well, but it's there.

flibitydoo3 votes

tanks/juggernauts also have some of the highest base AD

but showcasing that evidence would be counter-intuitive to the anti-adc circlejerk OP is trying to start

Bârd1 votes

He ain't starting it.

It's already here; he's fanning the flames.

FCJAAAAGOOOO3 votes

A long time ago, marksmen used to get wrecked moreso by melees and mages instead of primarily fellow marksmen. Now marksman items, support items and masteries for them are overloaded and the entire game revolves around bot lane.

LoL has officially gone from teams leaving their shootymans in the back while duking it out and spacing being very involved with victory to 1-item Kog'maw waddling around like he's a tank surviving 2 ults and crit autos thanks to his team burning some silly shields and friendly damage reduction.

Nhifu1 votes

I agree.

I hate it when a role is buffed so much that you literally can't do anything except to CAMP MID in hopes your scrub boosted ADC is as good as theirs.

My last game - our MF was complete dogshit compared to enemy Vayne player.

xxxMadLionxxx2 votes

Because melee champs are kiteable. So they have to hit harder rather than faster because each auto attack means your champ is standing still rather than moving. Hence 2 hard auto attacks are better than 3 softer/faster ones because you spend less time standing still.

Mcsquzzy1 votes

full attack speed runes with 1 scaling armor and 1 scaling mr for a perfect 40% AS

The Yetii Rider1 votes

{quoted}

full attack speed runes with 1 scaling armor and 1 scaling mr for a perfect 40% AS

No, perfect AS would be 44%. Jhin

Mcsquzzy1 votes

sadly runes cap at 41.2 i rather be divisible by 4 than divisible by .4

Blåbæret1 votes

This is an ADC meta, not a tank meta.

Sasogwa1 votes

{quoted}

This is an ADC meta, not a tank meta.

an ADC meta is a tank meta and vice versa. Cause tanks are the best at protecting adc's, and Adc's best friends are tanks.

Raoul1 votes

Every Meta has been the "which class can play best around ADC" Meta. Since Season 1.

Nhifu2 votes

Agreed, ADC meta is making the game. . horrible.

Especially those random buffs to certain ADC's that ruin the game.

Jerry SeinfeId1 votes

They get beter base stats. Like do you rlly want melees to hit as fast as a ranged character who used a self buff?

Yi's passieve also increases his attack speed indirectly.

Yasuo Has an aa ability and his spells give him alot of dmg, unlike most adc.

More from Gameplay

More by Nhifu