If/when the galio rework happens what needs to stay/go

StevoTheCreator·10/24/2016, 7:19:39 PM·1 votes·715 views

^^^^^title

10 Comments

Ralanr10/24/2016, 7:20:38 PM1 votes

His taunt needs to stay in some way or form. It's the most iconic thing about him IMO.

LXII10/24/2016, 7:32:39 PM1 votes

I'd honestly vote for a complete overhaul besides maybe his passive. A straight up Sion level rework.

Bryn0t10/24/2016, 8:35:52 PM1 votes

The main thing missing from Gallo is a kit that works with his theme, he needs a very big visual update cause right now hes way too small and non intimidating, passive is cool and useful but I'd like to see an azir type passive that allows for Galio to seize control of enemy and friendly towers by perching on top of them and maybe having an empowered / rapid fire resolute smite that can be cast. Maybe he's invunverable in this state or maybe not but he is definitely immobile with increased range on resolute smite I'd be fine with it being on a high CD if it offered a big enough reward.

Bulwark has got to go it is the most boring most useless shield spell there is. I want it to be replaced by a brief rework of his ult that taunts the enemy into fighting Galio and then returns double the damage he takes, however Gallo is not invincible during this time maybe it could also serve as a dash to offer utility

Righteous gust is now a skillshot that after a brief delay Galio beats his wings and knocks back ally and enemy targets for a short distance allies champions are still knocked back but gain a shield or movement speed buff depending on what's more balanced I like the idea of it affecting both because you can both get the enemy team off ur team or under turret, push your team to safety or to engage while buffed. It would need a noticeable animation to provide counterplay but I like this ability idea cause it makes ur positioning important to make engages better or worse or to save / accidentally kill your teammates. It also has minimal scaling ap damage. Primary use is cc

Resolute smite can stay the same with the small change I mentioned in the passive.

Ult can either be the special part of the passive or maybe a global flight mechanic but whatever it is I has to be very night on bald mountainy whatever it is.

Ok so to recap major visual overhaul, utility based kit that allows him to be a sup mid and too but primary skills are tanky c.c. mage with a defender gargoyle theme

There's ur rework Rito ur welcome