for what reason does nobody build Ohmwrecker

CerealBoxOfDoom··1 votes·1,380 views

item 3056

I assume theres some better alternative?

15 Comments

Zelnick2 votes

Cause normally by the time you want it, your team has a big enough tank that no one needs it. Also hard to plan that far in advance for when you'll need it, you have to commit a whole 2000 gold that you could spend on something else.

CerealBoxOfDoom1 votes

{quoted}

Cause normally by the time you want it, your team has a big enough tank that no one needs it.

I want to build this on irelia now lol

Grithok1 votes

Yeah. Any other item.

Actually, tho, for "disabling" towers, it's more gold effective to get SFC/DMP/RO and just face tank it. Even point runner is available in zz'rot, and those little voidlings face tank turrets for you, also.

CerealBoxOfDoom1 votes

{quoted}

Yeah. Any other item.

Actually, tho, for "disabling" towers, it's more gold effective to get SFC/DMP/RO and just face tank it. Even point runner is available in zz'rot, and those little voidlings face tank turrets for you, also.

I doubt that's the case since when you deactivate the turrets you do reset their ramping damage don't you?

So that's 2 seconds + reduced damage for the next several shots WHILE you attack someone under tower

Grithok1 votes

Turret fire rate is less that 1 per second, so on a non laser turret, the best use case is to block two turret shots from those, and then by the time inhib turrets are in contention, a dive is either free because you are so far ahead, or 2 seconds wouldn't make a major difference.

Also, turrets can't have their "heat up" value reset as of 6.9

CerealBoxOfDoom1 votes

this was from changing targets though, this item disables them completely I think. :D time to test

GreatWhiteNorth1 votes

You forget that it resets the turret's scaling damage.

During a long dive, ohmwrecker can be triggered to reset the scaling on the turret.

Moesnd1 votes

Well cause its trash

CerealBoxOfDoom1 votes

compared to what

Rustling Bush1 votes

tower diving is already pretty easy for the tanky champions that are suppose to benefit from it. i'm sure if your a tanky support like blitzcrank you can go ahead and try it but its pretty niche.

CerealBoxOfDoom1 votes

I want to benefit even harder

oSEXYPLATYPUSo1 votes

or you can just pick Bard and ult turrets to dive behind them to fight

CerealBoxOfDoom1 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=s3a74TVE,comment-id=0004,timestamp=2016-07-28T23:10:57.002+0000)

or you can just pick Bard and ult turrets to dive behind them to fight

but then I have an unreliable stun, not insane burst, and no great gapcloser lol

oSEXYPLATYPUSo2 votes

i recently picked up bard of late kinda trolled my way into it by taking the mid laners champ in champ select cuz he was an asshat and he picked bard and we swapped last second. i main supports. bard is a scaling support who gets stronger as the game goes. i have a record of 15-10 with bard. which is a 60% win rate. I find more success playing bard as an off tank. going 0-18-12 with item 2045 item 3158 item 3069 item 3512 item 3060 and whatever 6th item needed for game.

Oleandervine1 votes

I want to love Ohmwrecker, especially on Taric, but as a support, I find that by the time I get it, there's really no need to disable turrets anymore, as they're either destroyed or your tanks can take the hits. I find Zz'Rot to be a better option for the duo defenses, point runner, and that active.

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