ARAM and Warmogs

Mike Teavee··3 votes·1,156 views

Hey, I wanted to state that I felt the Warmog's removal was a good choice a while back. I do understand it was for the event, and a lot of tank players felt it really helped against poke comps. However, the frustration of playing against a tank team (especially Garen) with Warmog's is just as bad. Will there be any form of addressing this issue in the future, such as making it less effective than on SR, or implementing a different item similar to it that's ARAM-specific?

Not to go into an anti-Garen rant, but I feel that he's very oppressive overall, and when I go to play Aram it's to chill out and have fun. Garen is already very anti-fun to play against, but on a mode without basing and where it's all RNG, it's extremely frustrating to kite a Garen while he charges at you, then ults you for massive damage, walking off to regen all of the health in a matter of seconds. I would love to see some commentary on this item, Garen's state of play, etc. It's pretty difficult to play against, especially when your champs are not the strongest.

Edit: I'm unsure why any post stating the strength of a champion or alterations is always down-voted so aggressively. This is possibly why changes aren't implemented with players in mind, because the posts making constructive suggestions get pummeled into the ground before they can be seen by a larger audience.

13 Comments

Beatrice falls3 votes

Honestly they should make a Warmog version that works the same as TahmKench grey health, so if you engage, you're punished for it if you fuck things up

The "poor tanks getting kited to death" are allowed to engage 1v5, chunk 80% of your hp, leave with 5% hp and can regen it all in a matter of seconds while you're left with 20% hp and can't do anything to stop this regen. Fucking infuriating to see a Alistar fucking up his engage, pressing R, walking away and coming back 3 seconds later and doing the same engage at full HP again

ox RyeChu xo1 votes

You know that's not a bad idea, Tbh I've wanted warmogs off aram for awhile now, and that just might work. it could also scale into late game start at like 40% and scale up to like 80% so there is chance of you still being out poked, but you will still get tanky enough to do things. Like I love the responce of is ziggs or sona fun to play against, you wanna know how much i give a SH!# about playing against them as garen with a snowball? i just get right on their butts, and just go to town. XD like an all poke team sucks, but if you have one or two good engage champs you will stomp a poke comp.

Mike Teavee2 votes

Also, I wanted to state that I am looking to further discussion about these balance issues, not start argument's about Garen's strength or anything.

Ok sure but why1 votes

Crit Garen is better

Mike Teavee1 votes

[{quoted}](name=Ok sure but why,realm=NA,application-id=3ErqAdtq,discussion-id=s3Rw8oGb,comment-id=00000000,timestamp=2018-10-28T21:58:34.927+0000)

Crit Garen is better

Yeah I played it the other day and it was just as broken as tank Garen.

KVbqbFsC8e2 votes

And playing against Ziggs/Sona is fun?

Mike Teavee1 votes

[{quoted}](name=The Big Piece,realm=NA,application-id=3ErqAdtq,discussion-id=s3Rw8oGb,comment-id=0002,timestamp=2018-10-28T21:39:20.005+0000)

And playing against Ziggs/Sona is fun?

The big difference here - other than Sona, who with Dark Harvest is ridiculous, lol - is that they're squishy and easy to pop with CC. Garen, however, has a kit with damage mitigation, an execute ult with a longer range than his auto range, a Mundo ult as his passive, high damage ratios with CC mitigation, and an e that crits in AOE. And he is a lane bully and scales hard into late game. This is the same issue with Irelia, that they virtually have no weak point in the game because their kits are too loaded and their stats scale really well. So while I agree poke is annoying, poke falls off when they get items and can run through your damage, taking reduced damage, and ult you for over 1k if they botch their spell rotation (Garen and Irelia are very forgiving champs).

Mike Teavee1 votes

[{quoted}](name=Mike Teavee,realm=NA,application-id=3ErqAdtq,discussion-id=s3Rw8oGb,comment-id=00020000,timestamp=2018-10-28T22:13:49.968+0000)

The big difference here - other than Sona, who with Dark Harvest is ridiculous, lol - is that they're squishy and easy to pop with CC. Garen, however, has a kit with damage mitigation, an execute ult with a longer range than his auto range, a Mundo ult as his passive, high damage ratios with CC mitigation, and an e that crits in AOE. And he is a lane bully and scales hard into late game. This is the same issue with Irelia, that they virtually have no weak point in the game because their kits are too loaded and their stats scale really well. So while I agree poke is annoying, poke falls off when they get items and can run through your damage, taking reduced damage, and ult you for over 1k if they botch their spell rotation (Garen and Irelia are very forgiving champs).

Also, I only stated high specific champs since that was in reference to your question and they're high performing in all game modes, at various ELO levels.

Inkling Commando1 votes

Garen doesn't need item 3083 . his passive lets him regen a bunch of health on his own. honestly item 3065 is better since it increases his passive regen by 30% rather than outclassing it. and gives him some protection from any tanks greatest weakness. mages. you could have a buttload of health and armor but if a Veigar or a Ziggs comes up they can combo you and you're down like that snaps fingers

Mike Teavee1 votes

[{quoted}](name=Goblin Ranger,realm=NA,application-id=3ErqAdtq,discussion-id=s3Rw8oGb,comment-id=0003,timestamp=2018-10-28T22:27:10.703+0000)

Garen doesn't need item 3083 . his passive lets him regen a bunch of health on his own. honestly item 3065 is better since it increases his passive regen by 30% rather than outclassing it. and gives him some protection from any tanks greatest weakness. mages. you could have a buttload of health and armor but if a Veigar or a Ziggs comes up they can combo you and you're down like that snaps fingers

He doesn't need it, but it adds insult to injury and makes him near impossible to kill, as it greatly speeds up his regen process by somewhere in the hundreds. Veigar, maybe, but he's susceptible to snowballs and CC. Ziggs, nah. Ziggs has a lot of AP, but he isn't a tank buster. My highest champ mastery is Ziggs, so I am not unfamiliar with him and his match-ups.

Edge of Daybreak1 votes

Things that need to happen for warmogs to even be considered for removal. Entire roster unlocked. As fun as it is only playing with 5-6 aram accounts in any combination on the teams it got old fast and I'd like to actually have this mode function as random plus you will see less of the constant oppressive comps that force warmogs to be necessary.

Make an item specifically for aram to address how strong poke is. If we open up the roster so that having insane poke comps is less frequent we won't need to see multiple warmogs a game when say someone like xerath is the only thing chunking you from offscreen.

Beerstein1 votes

Warmogs is so late game in ARAM due to the 3k HP requirement that by the time they get it it's over, or they deserve their win if they pull it off without getting nuked.

Mike Teavee1 votes

{quoted}

Warmogs is so late game in ARAM due to the 3k HP requirement that by the time they get it it's over, or they deserve their win if they pull it off without getting nuked.

I understand your point, and partially agree. However, I know that some champs that are later-scaling champs can't supply the burst to kill them before they get shattered, especially with the team comps all being randomly-generated from a small pool. I've had games where we've been at turret all game, struggling to defend, and then they just get further and further ahead because of a bad roll, but take forever to end. Not very fun, haha, but I know that's a common variable in the 'random' aspect.

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