ARAM and Warmogs
Hey, I wanted to state that I felt the Warmog's removal was a good choice a while back. I do understand it was for the event, and a lot of tank players felt it really helped against poke comps. However, the frustration of playing against a tank team (especially Garen) with Warmog's is just as bad. Will there be any form of addressing this issue in the future, such as making it less effective than on SR, or implementing a different item similar to it that's ARAM-specific?
Not to go into an anti-Garen rant, but I feel that he's very oppressive overall, and when I go to play Aram it's to chill out and have fun. Garen is already very anti-fun to play against, but on a mode without basing and where it's all RNG, it's extremely frustrating to kite a Garen while he charges at you, then ults you for massive damage, walking off to regen all of the health in a matter of seconds. I would love to see some commentary on this item, Garen's state of play, etc. It's pretty difficult to play against, especially when your champs are not the strongest.
Edit: I'm unsure why any post stating the strength of a champion or alterations is always down-voted so aggressively. This is possibly why changes aren't implemented with players in mind, because the posts making constructive suggestions get pummeled into the ground before they can be seen by a larger audience.
grey health, so if you engage, you're punished for it if you fuck things up
fucking up his engage, pressing R, walking away and coming back 3 seconds later and doing the same engage at full HP again
doesn't need
. his passive lets him regen a bunch of health on his own. honestly
is better since it increases his passive regen by 30% rather than outclassing it. and gives him some protection from any tanks greatest weakness. mages. you could have a buttload of health and armor but if a
or a
comes up they can combo you and you're down like that snaps fingers