Minor Offenses and Honor Reset - The Issue

Mike Teavee·10/23/2018, 7:01:31 PM·10 votes·7,867 views

Hello. I am a veteran player of League. Throughout my time, I have rarely received behavioral restrictions. However, as of the past few months, I have noticed that I am receiving more and more chat restrictions for "negative activity". Though most are in reaction to toxicity or flaming on my team, I do understand that I have been negative in my games, but nothing too bad (mainly just calling out people when I'm getting flamed or frustrated when people don't listen).

I recently got reported with no chat log evidence, after a game where my team kept taking the jungle camps (I was jungling), setting me behind and ignoring my pings/chat that I was behind. They then would say I was bad because my farm was low, etc. etc. I got mad. At this point, I could do one of two things - ignore it and try and play a game in which I was being attacked by my own team, or leave. One is very difficult to do, as it's human nature to get frustrated at things that don't make sense; while the other is punishable. I can't just mute them to get this issue to go away, as Riot's support team always states you should do.

I received a 10 game chat restriction, resetting my honor, for negative behavior, while the team played intentionally to ruin my gaming experience and suffered no penalty, as it's not as evident as chat logs. This has happen to me, and a lot of other players I know, countless times in recent months.

So I would like to propose an alternative.

  • When a player is reported for negative behavior, give them a warning or a notification. Give the player some sort of heads-up that maybe they need to take a break, go for a walk, etc. Let them realize that maybe they need to take a step back, as it's often hard to see that in the situation. Maybe a "3 strike" type of system if negativity is proven.
  • For something as minor as a chat restriction, I would suggest removing the honor lockout. I know that it's frustrating to get honor levels in the first place without being blatantly overly-positive or carrying a game. You won't carry every game, and if the solution to "mute all" is Riot's go-to, I doubt the player will be speaking much. This makes it more difficult to get honors in games when you don't stand out.
  • Don't make the honor depletion so severe. Going from Honor 3 or 4 to 0 is so disheartening as a player, especially with little to no previous offenses. I know that I was beginning to work my way back up, getting honors most games, yet still only being at checkpoint 2 of honor level 0. This account is pretty old, so I have a lot of games played. The honor/game ratio for my account means that it will take a long time to even get back to earning rewards. I think if the honor system is so difficult to climb, the punishment should be a minor setback, not a complete annihilation of progress.
  • You could have one or two bad games, or just be having a bad day. Riot's system discounts all of your positive games where you were really friendly and made the experience of the game better for all over one mistake. This relates slightly to the aforementioned of making the honor system punishment less severe.

That's pretty much all I've got. If you have anything you'd like to add to this list, or constructive suggestions that you can make, please add them below. I would love to hear from other players, especially players that have had similar issues. I have spoken to support countless times and every single time, their response is "Use the mute buttons to distance yourself from toxic players", but as I said, that mute button won't distract from toxic gameplay.

_TL;DR: _

  • Warnings for negative behavior, as opposed to immediate restriction
  • Honor system punishments less severe
  • More objective, not relative, honor earning

24 Comments

ModThe Djinn10/23/2018, 7:35:24 PM4 votes

[{quoted}](name=Mike Teavee,realm=NA,application-id=ZGEFLEUQ,discussion-id=h7jjlAse,comment-id=,timestamp=2018-10-23T19:01:31.665+0000)When a player is reported for negative behavior, give them a warning or a notification. Give the player some sort of heads-up that maybe they need to take a break, go for a walk, etc. Let them realize that maybe they need to take a step back, as it's often hard to see that in the situation. Maybe a "3 strike" type of system if negativity is proven.

Personally I'm all in favor of a warning pop-up at the half-way point to a first punishment. You'd still skip right to a chat ban or worse for escalated behavior, but it would give a nice warning to those who have had borderline behavior that is only punishment-worthy because it compounds on itself.

For something as minor as a chat restriction, I would suggest removing the honor lockout.

Keeping the honor loss but removing the lockout for chat restrictions seems like one of the most reasonable compromises I've heard of. I approve, at least in theory. You'd still have to re-earn your honor, but you wouldn't be as penalized as those players who receive a longer ban.

Don't make the honor depletion so severe. Going from Honor 3 or 4 to 0 is so disheartening as a player, especially with little to no previous offenses.

This I disagree with. When you earn a punishment it is because you have not behaved according to the rules of the game, and I feel losing your Honor is appropriate. With the previously suggested changes you'd get an additional warning and be able to start earning Honor immediately, so I don't believe this change is necessary.


Very good thread, by the way. This is how I'd love to see more concepts or critique presented here. Reasonably subjective, concise proposals free of absolutes, an honest request for constructive criticism, and a nice concise summary. 10/10.

World peace plz10/23/2018, 8:11:10 PM3 votes

Ikr to this last chat restriction i got was simply cause i was deff a team8 and asked for a report. I dint(now i do) know it was wrong to ask a report. If i would had that warning as you sugest i would had step back and never do it again. But instand i earn for just 1 game a punishment for something i really dint know was wrong i only found it out it was wrong cause afther the chat restriction i went to the boards. I did wanna know why i earnt it cause they dint clear it out when you get that card they show the entire chat not what you said wrong. Really a simple warning would had be enough for me.[slayer-jinx-catface]

Kei14310/23/2018, 8:56:31 PM3 votes

I've stated before that I think that the stakes for being punished is higher now. So I am in favor of having a warning.

Probably not as frequent as a warning for each game a player was validly reported in, but maybe a warning when you are 75% towards the punishment.

Btw, Riot's behavior system DOES take in account past positive behavior. 1-2 off games will not get you punished. The clarity and transparency of the system is just bad, so it makes people think they were just punished for 1-2 games.

Hellmaximus110/23/2018, 10:36:54 PM2 votes

Holy shit, I was just talking about this in another post.

Riot treats the 10 games chat restriction as a warning anyways, so why would you punish someone on a warning?

Just make it give someone the chat log + explanation on what behavior is deemed inappropriate.

It usually only takes 1 punishment anyways according to riot and they way the consider the first punishment I don't see why they can't/haven't changed it yet.

Oleandervine10/23/2018, 7:06:31 PM1 votes

Why couldn't you mute them and ignore them? In what scenario is flaming your team in anger your only option?

Mike Teavee10/24/2018, 7:47:18 PM1 votes

I wanted to say thanks to all of you for your feedback and keeping it positive and constructive!

Danksley10/25/2018, 3:45:14 PM1 votes

Nah. Sudden punishment that lasts 90-180 days is better.