Minor Offenses and Honor Reset - The Issue
Hello. I am a veteran player of League. Throughout my time, I have rarely received behavioral restrictions. However, as of the past few months, I have noticed that I am receiving more and more chat restrictions for "negative activity". Though most are in reaction to toxicity or flaming on my team, I do understand that I have been negative in my games, but nothing too bad (mainly just calling out people when I'm getting flamed or frustrated when people don't listen).
I recently got reported with no chat log evidence, after a game where my team kept taking the jungle camps (I was jungling), setting me behind and ignoring my pings/chat that I was behind. They then would say I was bad because my farm was low, etc. etc. I got mad. At this point, I could do one of two things - ignore it and try and play a game in which I was being attacked by my own team, or leave. One is very difficult to do, as it's human nature to get frustrated at things that don't make sense; while the other is punishable. I can't just mute them to get this issue to go away, as Riot's support team always states you should do.
I received a 10 game chat restriction, resetting my honor, for negative behavior, while the team played intentionally to ruin my gaming experience and suffered no penalty, as it's not as evident as chat logs. This has happen to me, and a lot of other players I know, countless times in recent months.
So I would like to propose an alternative.
- When a player is reported for negative behavior, give them a warning or a notification. Give the player some sort of heads-up that maybe they need to take a break, go for a walk, etc. Let them realize that maybe they need to take a step back, as it's often hard to see that in the situation. Maybe a "3 strike" type of system if negativity is proven.
- For something as minor as a chat restriction, I would suggest removing the honor lockout. I know that it's frustrating to get honor levels in the first place without being blatantly overly-positive or carrying a game. You won't carry every game, and if the solution to "mute all" is Riot's go-to, I doubt the player will be speaking much. This makes it more difficult to get honors in games when you don't stand out.
- Don't make the honor depletion so severe. Going from Honor 3 or 4 to 0 is so disheartening as a player, especially with little to no previous offenses. I know that I was beginning to work my way back up, getting honors most games, yet still only being at checkpoint 2 of honor level 0. This account is pretty old, so I have a lot of games played. The honor/game ratio for my account means that it will take a long time to even get back to earning rewards. I think if the honor system is so difficult to climb, the punishment should be a minor setback, not a complete annihilation of progress.
- You could have one or two bad games, or just be having a bad day. Riot's system discounts all of your positive games where you were really friendly and made the experience of the game better for all over one mistake. This relates slightly to the aforementioned of making the honor system punishment less severe.
That's pretty much all I've got. If you have anything you'd like to add to this list, or constructive suggestions that you can make, please add them below. I would love to hear from other players, especially players that have had similar issues. I have spoken to support countless times and every single time, their response is "Use the mute buttons to distance yourself from toxic players", but as I said, that mute button won't distract from toxic gameplay.
_TL;DR: _
- Warnings for negative behavior, as opposed to immediate restriction
- Honor system punishments less severe
- More objective, not relative, honor earning