Buffs to things besides raw damage output would make marksmen more diverse

Big Lincoln··14 votes·902 views

think about it

the ADCs that usually get played most in the highest brackets (and barring Kalista, are regarded as much healthier when they're good) are the ones that bring something other than damage Caitlyn Ashe Varus Jhin Kalista unless they were REALLY GOOD at doing damage Draven Lucian Jinx Twitch Vayne (also Caitlyn , nerf when? ) the main exception is Ezreal but he's in a league of his own with the combination of mobility and poke he possesses, not to mention blue builds

Maybe marksmen shouldn't be balanced solely around rightclick power? KogMaw Tristana both have kit problems that makes them easily fall out of meta when someone can rightclick stronger than them from similar ranges Caitlyn Twitch Jinx (not currently but in the past ) because that's basically all they have -- damage output that's entirely dependent on items, and range. There's not much reason to play them unless they're overpowered; they either have the stats or they don't. I would lump Corki in here too because he only does damage, so the only way he's good is if he does a shit-ton of it, but he at least offers mixed damage and has a lot of skillshots etc

I think that's the direction Riot should look to, when they give Tristana and Kog'Maw a pass over; a means to do something else for their team, so that their worth isn't solely determined by having enough items to make an impact.

14 Comments

Best Kog NA1 votes

I think Marksmen should still be based off of raw damage output, however all of their damage shouldn't come from right clicking. Ezreal is a really good example of this. He see's pro play because his damage source comes from his autos and his MANY skillshots.

Big Lincoln5 votes

I'm not saying they should be supports, but they should have a redeeming quality besides doing the most damage -- unless their niche is literally doing the most damage Draven

for example, i'm very fond of one of rebonack's kogmaw rework ideas where he pushes him to be a resist-shredder, which gives him a strong reason to be picked as a team amplifier, on top of his own damage. not to say it's THE way he should be reworked, but I like the idea of it

Best Kog NA2 votes

Rebonack's Kog'Maw rework is a start, Koggy would need a lot more however before he would get to a healthy state of the game. His identity doesn't mix well with the game anymore as a tank-shredder as Vayne took that role now. He'll need a lot of changes before he's fun to play again.

Big Lincoln5 votes

I think Vayne needs to be looked at too. Assassin/tank-shredder is just not good at all; I can't remember a time when Vayne was meta where League was fun to play

they need to iron out what she's actually supposed to do and do that

NodirjonSattarov1 votes

Kog'Maw certainly doesn't have any other abilities besides W. Maybe if you play the champion that he isn't as one dimensional as you think he is. I do think his kit needs more synergy but calling him a "right click" ADC is appalling.

ChaddyFantome1 votes

been saying this as well. Feels good to see more like-minded individuals. Maybe there is hope for this community and this game yet.

Orangesilk1 votes

Sivir Is extremely oppressive when strong since she makes it almost impossible for your team to come back from a deficit, enabling both bull-rushes, picks and escapes. So she, despite being a utility ADC is intentionally kept weak for the sake of game health.

Looknook1 votes

I thought it was because when she is good she is typically pick or ban in LCS, similarly to Azir, Shen, and Kalista.

Raven Redeemed1 votes

Agreed. It seem like that is kind of where Riot is taking their ADCs now, less right-click damage yet more unique ways to do damage Kalista's rend, Ashe's picks, Jhin's paced out damage/long range abilities, etc. As someone who used to play a lot of Tristana, I'm pretty interested to see what they do with her. I think it would be cool if they doubled down on the bomb mechanic. Let her do a lot delayed damage to a single target and possibly do a lot of damage with the aoe if she sets it up right. Of course, they'd have to take power from else where in her kit which is fine. She has too many tools right now which is the problem.

50000000000000002 votes

I was gonna say AoE on every auto, but Jinx got that covered :/

Spoofghoul1 votes

I agree with OP

ADC need to be more then just raw dps

id rather they be less dps focused and gain other qualities

Ahristocats1 votes

[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=s2qwvdv5,comment-id=,timestamp=2017-02-01T03:09:00.212+0000)

Maybe marksmen shouldn't be balanced solely around rightclick power?

that's funny, you get upvoted

but that doublelift fg guy got downvoted for asking riot to not make all marksmen about rightclicking and balance them around lethality

Big Lincoln1 votes

i agree with him partially. I'm not really fond of the lethality idea (except for the ones that use it now) but I think marksmen should have power shuffled around in their kits before we play around with the items

Tristana is my current waifu until Sejuani becomes good again and she has a lot of tools but no overall theme besides "i auto attack a lot" i think they could stand to focus her around something, the rework only made her even more confusing

JoeMG1 votes

I would like to see more utility based ADCs - less dps but more of a global presence. Similar to Caitlyn I guess but if her overall damage was a little healthier.

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