So why not just make towers do % health damage?
My buddy told me that the reason so many tanks do % health damage is so that they can duel each other. So as far as towers go, why not just make towers do the same? It shouldn't be absurd for towers to do %health because that way you can still feel safe under tower if you're playing a squishy and
decides "haha my 6k hp health will last forever under this tower" or
decides "I'm going to take like 15 tower shots, so I can still dive you"
It WOULDN'T be % health true damage, just % health damage, so they're still going to do less to champs with a lot of resistances.
Really though, why should a tank be able to come up to the two nexus towers with no minions nearby and take like 15 tower shots while his/her team destroys them. That's not cool.
and
and can still kill you, while walking out. Like
etc.
.
. i ulted behind the enemy to the nexus towers and tanked it while
shot them down. It was the ultimate back door.