End of Season 7 problem causing items

Jefftiffy··2 votes·200 views

Regardless of whether or not they are OP are not, these items are heavily hurting the game in a negative way.

item 3800. The active is way too strong considering how good the new passive is for laning. It's a really good laning item that has an insane "teamfight" active. Why I air quote team fight is because it is a 75% active regardless of how many people are there. item 3069 is only a 40% MS boost for 3s. item 3800 is 75% for 4s with a 75% slow afterwards with the only requirement being going in. I suggest this change to item 3800. MS changed to 20%. MS per teammate under its effect added 10%. Meaning up to 60% MS. Slow decreased to 60%.

item 3147. This item is always going to be a problem and honestly the whole lethality thing should have never been made as prevelant. The change I suggest is, after being unseen for 1 -> 1.5s and ranged damage being dropped from the current 45-300 to 40-220. Why? Because this item is meant for melee assassins not ranged ones and as we have seen MissFortune literally hit people for 1k+ with Q i think this is necessary as long as we are going to allow ranged characters to use this as most of them apply on hits on at least one of their abilities. I mean the core lethality thing is reducing armor to practically 0 why are we adding so much damage onto items if the person's armor is going to be basically 0.

1 Comments

TryMucinex1 votes

Just in case you thought otherwise, item 3800 (Righteous Glory) does not give your teammate a movement boost in this patch. I can't help but get an implication from your texts that you might think this. Just typing just in case ^.^!

######I HAVE NO CONCERNS WITH THE OPINIONS OF THE BALANCE OF THE GAME/ITEM.

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