A Possible Solution To Poor Early Game Itemization AP Mages
Remove the stacking mechanic from
and replace it with an active stasis with a longer CD compared to 
Remove the stacking mechanic from
and replace it with an active stasis with a longer CD compared to 
Would be the most overpowered item in the game.
But
these
items
aren't.
It's
like
not
really
making
a
good
point
when
your
only
argument
is
to
spam
items.
See what I mean?
Except all of the items I listed were relevant to my point. AD champions have access to countering burst and CC by 1300 gold, whereas AP champions only get access to that at 3500 gold.