Soraka's gameplay is extremely toxic and needs to be removed.

Dasdi96··2 votes·1,141 views

She is impossible to balance in her current iteration, either she is too strong or too weak, and this is because of her toxic gameplay pattern.

18 Comments

Lady Donatella3 votes

item 3123 for adc.

item 3165 for mage supp.

This usually helps me a lot when I am laning against a Raka.

Penns1 votes

kappa

Lady Donatella1 votes

^_^ <3

MohawkBird1 votes

[deleted]

Lady Donatella1 votes

summoner 14 ? does this work?

Dasdi962 votes

{quoted}

summoner 14 ? does this work?

Ignite only reduces your self-healing.

Dasdi961 votes

Why is this getting downvoted?

Lady Donatella3 votes

Because Soraka has like over 1,000 counters. Its hard to see her as a toxic champ.

Marthian2 votes

because you said nothing as to why she's toxic or what to do to fix her. It came off more whiny than trying to open up a discussion.

Beldair1 votes

Karma, Lulu, Bard, Zilean, Sona, Taric, the moustache Braum...all have been used and won with against a Soraka. I know because i do it on an almost regular basis. She is quite easy to shutdown.

iluvalar1 votes

Because Soraka's winrate didn't move from a single point with S6 ? She gained an interesing keystone shield on her heal, but she also lost the pretty massive perseverance mastery from S5. At the end of the day, she break even.

It's just that people doesnt grasp that it's not because Soraka is 400 unit behind the enemy that she's not in the fight and they try to 2v1 people with Soraka behind and they fail massively. It's normal it's a 2v1 lol.

I heard she might get nerfed in the next patch, but really it's mostly because people whine without any ground. She's at 51% win rate. While Taric is at a crazy 55% right now and a perma stun and a heal that overall is just as good. But.. that nobody notice...

MohawkBird1 votes

[deleted]

Marthian1 votes

Heal a small% of missing HP every 5 seconds.

MohawkBird1 votes

[deleted]

Marthian1 votes

Not as much though (Note she has 2.5-11.0 HP/5, her level 1 is tied for lowest with Mini-Gnar)

Old Mastery

  • 2 health regen/5 second
  • 1% of missing health/5 second
  • 1 health regen/5 second for every 300 mana
  • 10% stronger self-healing when below 25% health) - sacrificing a lot of utility masteries at this point.
  • 5.553~ HP/5 before missing health (and bonus mana) at level 1

New Mastery

  • 2 health regen/5 second (2.16 with stronger healing)
  • 8% stronger healing (0.2-0.88 HP/5 additional base)
  • 50% base health regeneration (1.25 HP/5 at level 1 - 1.35 HP/5 with stronger healing) - sacrificing 15% summoner spell cooldown reduction at this point.
  • 6.21 HP/5 at level 1 (with base regen keystone)
  • 4.86 HP/5 at level 1 (with summoner spell cd keystone)

Ultimately comes down to which keystone you took. Situationally depends on whether she got more regen or less based on your HP.

Regardless, season 6 masteries is still very much a buff for Soraka (and other supports as well) and the loss of perseverence didn't hit her that much.

Illiad1 votes

A small little angry thought from a kid that doesnt enjoy what a character does so they want it "Gone" sink or swim kiddo, ur sinkin with this mindset. Soraka you need a Raka in ur life to make you feel as good as the ones ur so mad at <3

iluvalar1 votes

Soraka pay 10% of her health for a flat heal + AP% . But you can estimate that it is between 2.5x to 3.5x the cost of the heal if she built right. So that 1.5% hp regen from perseverance was pretty much translating to 5% extra hp regen per 5 to the adc. I would not have qualified that as "small" at level 1.

I'm not gonna slide into sharing opinions with people on this forum. I'll stick with facts; Her win rate didn't significantly changed. Nothing comparable to taric or rammus.

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